Raise player eye height to 1.6 blocks.
This is the same as in Minecraft. The previous value of 1.5 can feel very strange for those coming from that game.hollow_logs_ref_recovery
parent
f99ae93bf6
commit
a66be39d9b
|
@ -154,27 +154,27 @@ end
|
||||||
|
|
||||||
local player_props_elytra = {
|
local player_props_elytra = {
|
||||||
collisionbox = { -0.35, 0, -0.35, 0.35, 0.8, 0.35 },
|
collisionbox = { -0.35, 0, -0.35, 0.35, 0.8, 0.35 },
|
||||||
eye_height = 0.5,
|
eye_height = 0.6,
|
||||||
nametag_color = { r = 225, b = 225, a = 225, g = 225 }
|
nametag_color = { r = 225, b = 225, a = 225, g = 225 }
|
||||||
}
|
}
|
||||||
local player_props_riding = {
|
local player_props_riding = {
|
||||||
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
|
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
|
||||||
eye_height = 1.5,
|
eye_height = 1.6,
|
||||||
nametag_color = { r = 225, b = 225, a = 225, g = 225 }
|
nametag_color = { r = 225, b = 225, a = 225, g = 225 }
|
||||||
}
|
}
|
||||||
local player_props_sneaking = {
|
local player_props_sneaking = {
|
||||||
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
|
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
|
||||||
eye_height = 1.35,
|
eye_height = 1.45,
|
||||||
nametag_color = { r = 225, b = 225, a = 0, g = 225 }
|
nametag_color = { r = 225, b = 225, a = 0, g = 225 }
|
||||||
}
|
}
|
||||||
local player_props_swimming = {
|
local player_props_swimming = {
|
||||||
collisionbox = { -0.312, 0, -0.312, 0.312, 0.8, 0.312 },
|
collisionbox = { -0.312, 0, -0.312, 0.312, 0.8, 0.312 },
|
||||||
eye_height = 0.5,
|
eye_height = 0.6,
|
||||||
nametag_color = { r = 225, b = 225, a = 225, g = 225 }
|
nametag_color = { r = 225, b = 225, a = 225, g = 225 }
|
||||||
}
|
}
|
||||||
local player_props_normal = {
|
local player_props_normal = {
|
||||||
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
|
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
|
||||||
eye_height = 1.5,
|
eye_height = 1.6,
|
||||||
nametag_color = { r = 225, b = 225, a = 225, g = 225 }
|
nametag_color = { r = 225, b = 225, a = 225, g = 225 }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue