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Add “On A Rail” achievement

objects
Wuzzy 2017-03-06 00:22:41 +01:00
parent 419169d06b
commit a60c7bbcb6
4 changed files with 18 additions and 15 deletions

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@ -3,6 +3,5 @@ mcl_tools
mcl_core mcl_core
mcl_cake mcl_cake
mcl_mobitems mcl_mobitems
mcl_minecarts
mcl_flowerpots mcl_flowerpots
intllib? intllib?

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@ -134,6 +134,15 @@ awards.register_achievement("mcl:cookFish", {
icon = "mcl_fishing_fish_cooked.png", icon = "mcl_fishing_fish_cooked.png",
}) })
-- Other achievements triggered outside of mcl_achievements
-- Triggered in mcl_minecarts
awards.register_achievement("mcl:onARail", {
title = S("On A Rail"),
description = S("Travel by minecart for at least 1000 meters from your starting point in a single ride."),
icon = "default_rail.png",
})
-- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.) -- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.)
awards.register_achievement("mcl:n_placeDispenser", { awards.register_achievement("mcl:n_placeDispenser", {
@ -194,20 +203,6 @@ awards.register_achievement("mcl:n_emeralds", {
} }
}) })
-- NOT IN MINECRAFT
-- Replacement for “On a Rail”
awards.register_achievement("mcl:f_placeRails", {
title = S("Railroad"),
icon = "default_rail.png",
trigger = {
type = "place",
node = "mcl_minecarts:rail",
target = 1000,
}
})
-- Show achievements formspec when the button was pressed -- Show achievements formspec when the button was pressed
minetest.register_on_player_receive_fields(function(player, formname, fields) minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.__mcl_achievements then if fields.__mcl_achievements then

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@ -1,4 +1,5 @@
mcl_core mcl_core
mcl_sounds mcl_sounds
mcl_player mcl_player
mcl_achievements
mesecons? mesecons?

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@ -24,6 +24,7 @@ mcl_minecarts.cart = {
_driver = nil, _driver = nil,
_punched = false, -- used to re-send _velocity and position _punched = false, -- used to re-send _velocity and position
_velocity = {x=0, y=0, z=0}, -- only used on punch _velocity = {x=0, y=0, z=0}, -- only used on punch
_start_pos = nil, -- Used to calculate distance for “On A Rail” achievement
_old_dir = {x=0, y=0, z=0}, _old_dir = {x=0, y=0, z=0},
_old_pos = nil, _old_pos = nil,
_old_switch = 0, _old_switch = 0,
@ -37,9 +38,11 @@ function mcl_minecarts.cart:on_rightclick(clicker)
local player_name = clicker:get_player_name() local player_name = clicker:get_player_name()
if self._driver and player_name == self._driver then if self._driver and player_name == self._driver then
self._driver = nil self._driver = nil
self._start_pos = nil
clicker:set_detach() clicker:set_detach()
elseif not self._driver then elseif not self._driver then
self._driver = player_name self._driver = player_name
self._start_pos = self.object:getpos()
mcl_player.player_attached[player_name] = true mcl_player.player_attached[player_name] = true
clicker:set_attach(self.object, "", {x=0, y=3, z=0}, {x=0, y=0, z=0}) clicker:set_attach(self.object, "", {x=0, y=3, z=0}, {x=0, y=0, z=0})
end end
@ -228,6 +231,11 @@ function mcl_minecarts.cart:on_step(dtime)
self._punched = false self._punched = false
end end
-- Give achievement when player reached a distance of 1000 nodes from the start position
if self._driver and (vector.distance(self._start_pos, pos) >= 1000) then
awards.unlock(self._driver, "mcl:onARail")
end
if not (update.vel or update.pos) then if not (update.vel or update.pos) then
return return
end end