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Use dry grass blocks in the Nether

objects
Wuzzy 2017-11-20 05:37:04 +01:00
parent f3919cace9
commit a1e53fa129
1 changed files with 11 additions and 2 deletions

View File

@ -309,8 +309,17 @@ minetest.register_node("mcl_core:dirt_with_grass", {
footstep = {name="default_grass_footstep", gain=0.4},
}),
on_construct = function(pos)
local found_node = minetest.find_node_near(pos, 1, {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt_with_dry_grass_snow"})
if found_node then
local _, dim = mcl_util.y_to_layer(pos.y)
local dry
if dim == "nether" then
dry = true
else
local found_node = minetest.find_node_near(pos, 1, {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt_with_dry_grass_snow"})
if found_node then
dry = true
end
end
if dry then
minetest.set_node(pos, {name="mcl_core:dirt_with_dry_grass"})
end
return mcl_core.on_snowable_construct(pos)