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Add new squid death/hurt sounds

objects
Wuzzy 2020-12-07 03:01:04 +01:00
parent 938f62c7c1
commit 9fd27db688
6 changed files with 8 additions and 4 deletions

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@ -140,7 +140,11 @@ Origin of those models:
* daufinsyd (MIT License)
* `mobs_mc_blaze_breath.ogg`
* `mobs_mc_blaze_died.ogg`
* `mobs_mc_squid_hurt.ogg`
* [qubodup](https://opengameart.org/content/slime-monster)
* `mobs_mc_squid_hurt.*.ogg` (CC BY 3.0)
* `mobs_mc_squid_death.*.ogg` (CC BY 3.0)
* Changes were made
* Source: <https://opengameart.org/content/slime-monster>
* [kyles](https://freesound.org/people/kyles/)
* `mobs_mc_squid_flop.*.ogg` (CC0)
* Source: <https://freesound.org/people/kyles/sounds/450830/>

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@ -24,10 +24,10 @@ mobs:register_mob("mobs_mc:squid", {
{"mobs_mc_squid.png"}
},
sounds = {
damage = "mobs_mc_squid_hurt",
death = "mobs_mc_squid_hurt",
damage = {name="mobs_mc_squid_hurt", gain=0.3},
death = {name="mobs_mc_squid_death", gain=0.4},
flop = "mobs_mc_squid_flop",
-- TODO: sounds: random, damage, death
-- TODO: sounds: random
distance = 16,
},
animation = {