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Make grass block and friends snowed if placed below snow cover

objects
Wuzzy 2017-09-06 19:33:39 +02:00
parent 576af661b1
commit 9fb148f8bf
2 changed files with 27 additions and 2 deletions

View File

@ -1107,7 +1107,8 @@ minetest.register_abm({
end
})
---- Functions for snowed dirt-like blocks. ----
---- FUNCTIONS FOR SNOWED NODES ----
-- These are nodes which change their appearence when they are below a snow cover.
-- Lookup tables
mcl_core.snowed_nodes = {}
@ -1153,14 +1154,35 @@ mcl_core.clear_snow_dirt = function(pos, node)
end
end
---- [[[[[ Functions for snowable nodes (nodes that can become snowed). ]]]]] ----
-- Always add these for snowable nodes.
-- Functions for snow cover nodes. A snow cover node is a node which turns a snowed dirtlike
-- on_construct
-- Makes constructed snowable node snowed if placed below a snow cover node.
mcl_core.on_snowable_construct = function(pos)
-- Myself
local node = minetest.get_node(pos)
-- Above
local apos = {x=pos.x, y=pos.y+1, z=pos.z}
local anode = minetest.get_node(apos)
-- Make snowed if needed
if minetest.get_item_group(anode.name, "snow_cover") == 1 then
minetest.swap_node(pos, {name=mcl_core.snowed_nodes_reverse[node.name]})
end
end
---- [[[[[ Functions for snow cover nodes. ]]]]] ----
-- A snow cover node is a node which turns a snowed dirtlike --
-- node into its snowed form while it is placed above.
-- MCL2's snow cover nodes are Top Snow (mcl_core:snow) and Snow (mcl_core:snowblock).
-- Always add the following functions to snow cover nodes:
-- on_construct
-- Makes snowable node below snowed.
mcl_core.on_snow_construct = function(pos)
local npos = {x=pos.x, y=pos.y-1, z=pos.z}
local node = minetest.get_node(npos)

View File

@ -307,6 +307,7 @@ minetest.register_node("mcl_core:dirt_with_grass", {
sounds = mcl_sounds.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
on_construct = mcl_core.on_snowable_construct,
_mcl_blast_resistance = 3,
_mcl_hardness = 0.6,
})
@ -347,6 +348,7 @@ minetest.register_node("mcl_core:mycelium", {
sounds = mcl_sounds.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
on_construct = mcl_core.on_snowable_construct,
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.6,
})
@ -361,6 +363,7 @@ minetest.register_node("mcl_core:podzol", {
groups = {handy=1,shovely=3, soil=1, soil_sapling=2, soil_sugarcane=1, enderman_takable=1, building_block=1},
drop = 'mcl_core:dirt',
sounds = mcl_sounds.node_sound_dirt_defaults(),
on_construct = mcl_core.on_snowable_construct,
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.6,
})