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drop items once beacon gets destroyed

wood_api
chmodsayshello 2022-07-25 12:20:15 +02:00 committed by cora
parent f7028bc836
commit 9e6af33469
1 changed files with 8 additions and 0 deletions

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@ -112,6 +112,14 @@ minetest.register_node("mcl_beacons:beacon", {
local form = formspec_string
meta:set_string("formspec", form)
end,
on_destruct = function(pos)
local meta = minetest.get_meta(pos)
local input = meta:get_inventory():get_stack("input",1)
if not input:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} --from mcl_anvils
minetest.add_item(p, input)
end
end,
on_receive_fields = function(pos, formname, fields, sender)
if fields.swiftness or fields.regeneration or fields.leaping or fields.strenght then
local sender_name = sender:get_player_name()