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Fix despawning

mobs-redo
cora 2022-09-09 23:31:02 +02:00
parent 90419424ae
commit 9e4faf1b62
2 changed files with 21 additions and 14 deletions

View File

@ -3406,21 +3406,20 @@ end
-- get entity staticdata -- get entity staticdata
local mob_staticdata = function(self) local mob_staticdata = function(self)
--[[
-- remove mob when out of range unless tamed -- remove mob when out of range unless tamed
if remove_far if remove_far
and self.can_despawn and self.can_despawn
and self.remove_ok and self.remove_ok
and ((not self.nametag) or (self.nametag == "")) and ((not self.nametag) or (self.nametag == ""))
and self.lifetimer <= 20 then and self.lifetimer <= 20 then
minetest.log("action", "Mob "..tostring(self.name).." despawns in mob_staticdata at "..minetest.pos_to_string(self.object:get_pos()))
minetest.log("action", "Mob "..name.." despawns in mob_staticdata at "..minetest.pos_to_string(self.object.get_pos(), 1))
mcl_burning.extinguish(self.object) mcl_burning.extinguish(self.object)
self.object:remove() self.object:remove()
return ""-- nil return "remove"-- nil
end end
--]]
self.remove_ok = true self.remove_ok = true
self.attack = nil self.attack = nil
self.following = nil self.following = nil
@ -3456,6 +3455,11 @@ local mob_activate = function(self, staticdata, def, dtime)
return return
end end
if staticdata == "remove" then
mcl_burning.extinguish(self.object)
self.object:remove()
return
end
-- load entity variables -- load entity variables
local tmp = minetest.deserialize(staticdata) local tmp = minetest.deserialize(staticdata)
@ -3623,6 +3627,7 @@ end
-- main mob function -- main mob function
local mob_step = function(self, dtime) local mob_step = function(self, dtime)
self.lifetimer = self.lifetimer - dtime
check_item_pickup(self) check_item_pickup(self)
check_aggro(self,dtime) check_aggro(self,dtime)
if not self.fire_resistant then if not self.fire_resistant then
@ -3836,12 +3841,11 @@ local mob_step = function(self, dtime)
and ((not self.nametag) or (self.nametag == "")) and ((not self.nametag) or (self.nametag == ""))
and self.state ~= "attack" and self.state ~= "attack"
and self.following == nil then and self.following == nil then
self.lifetimer = self.lifetimer - dtime
if self.despawn_immediately or self.lifetimer <= 0 then if self.despawn_immediately or self.lifetimer <= 0 then
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos, 1)) minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos, 1))
mcl_burning.extinguish(self.object) mcl_burning.extinguish(self.object)
self.object:remove() self.object:remove()
return
elseif self.lifetimer <= 10 then elseif self.lifetimer <= 10 then
if math.random(10) < 4 then if math.random(10) < 4 then
self.despawn_immediately = true self.despawn_immediately = true

View File

@ -466,6 +466,15 @@ local function spawn_check(pos,spawn_def)
return false return false
end end
function mcl_mobs.spawn(pos,id)
local def = minetest.registered_entities[id] or minetest.registered_entities["mobs_mc:"..id] or minetest.registered_entities["extra_mobs:"..id]
if not def or (def.can_spawn and not def.can_spawn(pos)) or not def.is_mob then
return false
end
return minetest.add_entity(pos, def.name)
end
local function spawn_group(p,mob,spawn_on,group_max,group_min) local function spawn_group(p,mob,spawn_on,group_max,group_min)
if not group_min then group_min = 1 end if not group_min then group_min = 1 end
local nn= minetest.find_nodes_in_area_under_air(vector.offset(p,-5,-3,-5),vector.offset(p,5,3,5),spawn_on) local nn= minetest.find_nodes_in_area_under_air(vector.offset(p,-5,-3,-5),vector.offset(p,5,3,5),spawn_on)
@ -488,13 +497,7 @@ local function spawn_group(p,mob,spawn_on,group_max,group_min)
return o return o
end end
function mcl_mobs.spawn(pos,id) mcl_mobs.spawn_group = spawn_group
local def = minetest.registered_entities[id] or minetest.registered_entities["mobs_mc:"..id] or minetest.registered_entities["extra_mobs:"..id]
if not def or (def.can_spawn and not def.can_spawn(pos)) or not def.is_mob then
return false
end
return minetest.add_entity(pos, def.name)
end
minetest.register_chatcommand("spawn_mob",{ minetest.register_chatcommand("spawn_mob",{
privs = { debug = true }, privs = { debug = true },