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Translate villager professions

objects
Wuzzy 2019-03-16 04:14:21 +01:00
parent 805fa76282
commit 9d7f4f6544
3 changed files with 41 additions and 14 deletions

View File

@ -58,3 +58,16 @@ Golden Horse Armor=Goldpferderüstung
Golden horse armor can be worn by horses to increase their protection from harm.=Eine Goldpferderüstung kann von Pferden getragen werden, um ihren Schutz vor Schaden zu erhöhen.
Diamond Horse Armor=Diamantpferderüstung
Diamond horse armor can be worn by horses to greatly increase their protection from harm.=Eine Diamantpferderüstung kann von Pferden getragen werden, um ihren Schutz vor Schaden beträchtlich zu erhöhen.
Farmer=Bauer
Fisherman=Fischer
Fletcher=Pfeilmacher
Shepherd=Schäfer
Librarian=Bibliothekar
Cartographer=Kartograph
Armorer=Rüstungsschmied
Leatherworker=Lederarbeiter
Butcher=Metzger
Weapon Smith=Waffenschmied
Tool Smith=Werkzeugschmied
Cleric=Priester
Nitwit=Dorftrottel

View File

@ -58,3 +58,16 @@ Golden Horse Armor=
Golden horse armor can be worn by horses to increase their protection from harm.=
Diamond Horse Armor=
Diamond horse armor can be worn by horses to greatly increase their protection from harm.=
Farmer=
Fisherman=
Fletcher=
Shepherd=
Librarian=
Cartographer=
Armorer=
Leatherworker=
Butcher=
Weapon Smith=
Tool Smith=
Cleric=
Nitwit=

View File

@ -20,6 +20,7 @@
-- TODO: Farm stuff
local S = minetest.get_translator("mobs_mc")
local N = function(s) return s end
-- playername-indexed table containing the previously used tradenum
local player_tradenum = {}
@ -61,7 +62,7 @@ end
local professions = {
farmer = {
name = "Farmer",
name = N("Farmer"),
texture = "mobs_mc_villager_farmer.png",
trades = {
{
@ -91,7 +92,7 @@ local professions = {
}
},
fisherman = {
name = "Fisherman",
name = N("Fisherman"),
texture = "mobs_mc_villager_farmer.png",
trades = {
{
@ -103,7 +104,7 @@ local professions = {
},
},
fletcher = {
name = "Fletcher",
name = N("Fletcher"),
texture = "mobs_mc_villager_farmer.png",
trades = {
{
@ -118,7 +119,7 @@ local professions = {
}
},
shepherd ={
name = "Shepherd",
name = N("Shepherd"),
texture = "mobs_mc_villager_farmer.png",
trades = {
{
@ -147,7 +148,7 @@ local professions = {
},
},
librarian = {
name = "Librarian",
name = N("Librarian"),
texture = "mobs_mc_villager_librarian.png",
trades = {
{
@ -176,7 +177,7 @@ local professions = {
},
},
cartographer = {
name = "Cartographer",
name = N("Cartographer"),
texture = "mobs_mc_villager_librarian.png",
trades = {
{
@ -197,7 +198,7 @@ local professions = {
},
},
armorer = {
name = "Armorer",
name = N("Armorer"),
texture = "mobs_mc_villager_smith.png",
trades = {
{
@ -225,7 +226,7 @@ local professions = {
},
},
leatherworker = {
name = "Leatherworker",
name = N("Leatherworker"),
texture = "mobs_mc_villager_butcher.png",
trades = {
{
@ -244,7 +245,7 @@ local professions = {
},
},
butcher = {
name = "Butcher",
name = N("Butcher"),
texture = "mobs_mc_villager_butcher.png",
trades = {
{
@ -260,7 +261,7 @@ local professions = {
},
},
weapon_smith = {
name = "Weapon Smith",
name = N("Weapon Smith"),
texture = "mobs_mc_villager_smith.png",
trades = {
{
@ -284,7 +285,7 @@ local professions = {
},
},
tool_smith = {
name = "Tool Smith",
name = N("Tool Smith"),
texture = "mobs_mc_villager_smith.png",
trades = {
{
@ -307,7 +308,7 @@ local professions = {
},
},
cleric = {
name = "Cleric",
name = N("Cleric"),
texture = "mobs_mc_villager_priest.png",
trades = {
{
@ -330,7 +331,7 @@ local professions = {
},
},
nitwit = {
name = "Nitwit",
name = N("Nitwit"),
texture = "mobs_mc_villager.png",
-- No trades for nitwit
trades = nil,
@ -490,7 +491,7 @@ local function show_trade_formspec(playername, trader, tradenum)
.."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"
..disabled_img
..mcl_vars.inventory_header
.."label[4,0;"..minetest.formspec_escape(profession).."]"
.."label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S(profession))).."]"
.."list[current_player;main;0,4.5;9,3;9]"
.."list[current_player;main;0,7.74;9,1;]"
..b_prev..b_next