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Update init.lua

objects
AFCMS 2021-03-14 23:53:56 +01:00
parent bb9df764c4
commit 9d19c3db4b
1 changed files with 4 additions and 2 deletions

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@ -6,6 +6,8 @@ local dim_change = mcl_worlds.dimension_change
local is_in_void = mcl_worlds.is_in_void
local get_spawn_pos = mcl_spawn.get_player_spawn_pos
local death_msg = mcl_death_messages.player_damage
local send_chat = minetest.chat_send_player
local get_connected = minetest.get_connected_players
local voidtimer = 0
local VOID_DAMAGE_FREQ = 0.5
@ -57,7 +59,7 @@ minetest.register_globalstep(function(dtime)
if voidtimer > VOID_DAMAGE_FREQ then
voidtimer = 0
local enable_damage = minetest.settings:get_bool("enable_damage")
local players = minetest.get_connected_players()
local players = get_connected()
for p=1, #players do
local player = players[p]
local pos = player:get_pos()
@ -74,7 +76,7 @@ minetest.register_globalstep(function(dtime)
local spawn = get_spawn_pos(player)
player:set_pos(spawn)
dim_change(player, pos_to_dim(spawn))
minetest.chat_send_player(player:get_player_name(), S("The void is off-limits to you!"))
send_chat(player:get_player_name(), S("The void is off-limits to you!"))
elseif enable_damage and not is_immortal then
-- Damage enabled, not immortal: Deal void damage (4 HP / 0.5 seconds)
if player:get_hp() > 0 then