Fix screwdriver/door duplication glitch, https://git.minetest.land/MineClone2/MineClone2/issues/1149
parent
412813e5a5
commit
99bb492147
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@ -1,4 +1,5 @@
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local S = minetest.get_translator("mcl_doors")
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local minetest_get_meta = minetest.get_meta
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-- This helper function calls on_place_node callbacks.
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local function on_place_node(place_to, newnode,
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@ -164,14 +165,14 @@ function mcl_doors:register_door(name, def)
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end
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if def.only_placer_can_open then
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local meta = minetest.get_meta(pt)
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local meta = minetest_get_meta(pt)
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meta:set_string("doors_owner", "")
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meta = minetest.get_meta(pt2)
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meta = minetest_get_meta(pt2)
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meta:set_string("doors_owner", "")
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end
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local meta1 = minetest.get_meta(pt)
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local meta2 = minetest.get_meta(pt2)
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local meta1 = minetest_get_meta(pt)
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local meta2 = minetest_get_meta(pt2)
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-- save mirror state for the correct door
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if left_node.name:sub(1, #name) == name then
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meta1:set_int("is_mirrored", 1)
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@ -198,9 +199,9 @@ function mcl_doors:register_door(name, def)
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local tb = def.tiles_bottom
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local function on_open_close(pos, dir, check_name, replace, replace_dir)
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local meta1 = minetest.get_meta(pos)
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local meta1 = minetest_get_meta(pos)
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pos.y = pos.y+dir
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local meta2 = minetest.get_meta(pos)
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local meta2 = minetest_get_meta(pos)
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-- if name of other door is not the same as check_name -> return
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if not minetest.get_node(pos).name == check_name then
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@ -254,7 +255,7 @@ function mcl_doors:register_door(name, def)
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if not def.only_placer_can_open then
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return true
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end
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local meta = minetest.get_meta(pos)
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local meta = minetest_get_meta(pos)
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local pn = player:get_player_name()
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return meta:get_string("doors_owner") == pn
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end
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@ -292,11 +293,16 @@ function mcl_doors:register_door(name, def)
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sounds = def.sounds,
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after_destruct = function(bottom, oldnode)
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local meta_bottom = minetest_get_meta(bottom)
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if meta_bottom:get_int("rotation") == 1 then
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meta_bottom:set_int("rotation", 0)
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else
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minetest.add_item(bottom, name)
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local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
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if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
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minetest.remove_node(top)
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end
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end
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end,
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on_rightclick = on_rightclick,
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@ -305,13 +311,19 @@ function mcl_doors:register_door(name, def)
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action_on = on_mesecons_signal_open,
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}},
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on_rotate = function(pos, node, user, mode, param2)
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on_rotate = function(bottom, node, user, mode, param2)
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if mode == screwdriver.ROTATE_FACE then
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minetest.remove_node(pos)
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node.param2 = screwdriver.rotate.facedir(pos, node, mode)
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minetest.set_node(pos, node)
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local meta_bottom = minetest_get_meta(bottom)
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meta_bottom:set_int("rotation", 1)
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node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
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minetest.swap_node(bottom, node)
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local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
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local meta_top = minetest_get_meta(top)
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meta_top:set_int("rotation", 1)
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node.name = name .."_t_1"
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, node)
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minetest.swap_node(top, node)
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return true
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end
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return false
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@ -353,10 +365,15 @@ function mcl_doors:register_door(name, def)
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sounds = def.sounds,
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after_destruct = function(top, oldnode)
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local meta_top = minetest_get_meta(top)
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if meta_top:get_int("rotation") == 1 then
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meta_top:set_int("rotation", 0)
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else
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local bottom = { x = top.x, y = top.y - 1, z = top.z }
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if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
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minetest.dig_node(bottom)
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end
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end
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end,
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on_rightclick = on_rightclick,
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@ -366,13 +383,19 @@ function mcl_doors:register_door(name, def)
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rules = mesecon.rules.flat,
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}},
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on_rotate = function(pos, node, user, mode, param2)
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on_rotate = function(top, node, user, mode, param2)
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if mode == screwdriver.ROTATE_FACE then
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minetest.remove_node(pos)
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node.param2 = screwdriver.rotate.facedir(pos, node, mode)
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minetest.set_node(pos, node)
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local meta_top = minetest_get_meta(top)
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meta_top:set_int("rotation", 1)
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node.param2 = screwdriver.rotate.facedir(top, node, mode)
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minetest.swap_node(top, node)
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local bottom = {x=top.x,y=top.y-1,z=top.z}
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local meta_bottom = minetest_get_meta(bottom)
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meta_bottom:set_int("rotation", 1)
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node.name = name .."_b_1"
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minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z}, node)
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minetest.swap_node(bottom, node)
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return true
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end
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return false
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@ -414,11 +437,16 @@ function mcl_doors:register_door(name, def)
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sounds = def.sounds,
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after_destruct = function(bottom, oldnode)
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minetest.add_item(bottom, name)
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local meta_bottom = minetest_get_meta(bottom)
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if meta_bottom:get_int("rotation") == 1 then
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meta_bottom:set_int("rotation", 0)
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else
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local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
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minetest.add_item(bottom, name)
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if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
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minetest.remove_node(top)
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end
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end
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end,
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on_rightclick = on_rightclick,
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@ -427,13 +455,19 @@ function mcl_doors:register_door(name, def)
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action_off = on_mesecons_signal_close,
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}},
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on_rotate = function(pos, node, user, mode, param2)
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on_rotate = function(bottom, node, user, mode, param2)
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if mode == screwdriver.ROTATE_FACE then
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minetest.remove_node(pos)
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node.param2 = screwdriver.rotate.facedir(pos, node, mode)
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minetest.set_node(pos, node)
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local meta_bottom = minetest_get_meta(bottom)
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meta_bottom:set_int("rotation", 1)
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node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
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minetest.swap_node(bottom, node)
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local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
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local meta_top = minetest_get_meta(top)
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meta_top:set_int("rotation", 1)
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node.name = name .."_t_2"
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, node)
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minetest.swap_node(top, node)
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return true
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end
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return false
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@ -475,10 +509,15 @@ function mcl_doors:register_door(name, def)
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sounds = def.sounds,
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after_destruct = function(top, oldnode)
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local meta_top = minetest_get_meta(top)
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if meta_top:get_int("rotation") == 1 then
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meta_top:set_int("rotation", 0)
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else
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local bottom = { x = top.x, y = top.y - 1, z = top.z }
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if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
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minetest.dig_node(bottom)
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end
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end
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end,
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on_rightclick = on_rightclick,
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@ -488,13 +527,19 @@ function mcl_doors:register_door(name, def)
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rules = mesecon.rules.flat,
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}},
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on_rotate = function(pos, node, user, mode, param2)
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on_rotate = function(top, node, user, mode, param2)
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if mode == screwdriver.ROTATE_FACE then
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minetest.remove_node(pos)
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node.param2 = screwdriver.rotate.facedir(pos, node, mode)
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minetest.set_node(pos, node)
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local meta_top = minetest_get_meta(top)
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meta_top:set_int("rotation", 1)
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node.param2 = screwdriver.rotate.facedir(top, node, mode)
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minetest.swap_node(top, node)
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local bottom = {x=top.x,y=top.y-1,z=top.z}
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local meta_bottom = minetest_get_meta(bottom)
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meta_bottom:set_int("rotation", 1)
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node.name = name .."_b_2"
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minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z}, node)
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minetest.swap_node(bottom, node)
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return true
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end
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return false
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