Merge pull request 'add the ability to chat whilst being in bed' (#3634) from bedchat into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3634 Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>smoother_biome_borders
commit
99918c192c
|
@ -211,6 +211,11 @@ local function update_formspecs(finished, ges)
|
|||
local button_abort = "button_exit[4,3;4,0.75;leave;"..F(S("Abort sleep")).."]"
|
||||
local bg_presleep = "bgcolor[#00000080;true]"
|
||||
local bg_sleep = "bgcolor[#000000FF;true]"
|
||||
local chatbox = "field[0.2,4.5;9,1;chatmessage;"..F(S("Chat:"))..";]"
|
||||
local chatsubmit = "button[9.2,3.75;1,2;chatsubmit;"..F(S("send!")).."]"
|
||||
local defaultmessagebutton = "button[10.2,3.75;1,2;defaultmessage;zzZzzZ]"
|
||||
|
||||
form_n = form_n .. chatbox .. chatsubmit --because these should be in the formspec in ANY case, they might as well be added here already
|
||||
|
||||
if finished then
|
||||
for name,_ in pairs(mcl_beds.player) do
|
||||
|
@ -237,6 +242,7 @@ local function update_formspecs(finished, ges)
|
|||
text = text .. "\n" .. comment
|
||||
form_n = form_n .. bg_presleep
|
||||
form_n = form_n .. button_leave
|
||||
form_n = form_n .. defaultmessagebutton --Players should only be able to see that button when: -Skipping the night is possible -There aren't enoght players sleeping yet
|
||||
end
|
||||
form_n = form_n .. "label[0.5,1;"..F(text).."]"
|
||||
else
|
||||
|
@ -425,10 +431,61 @@ minetest.register_on_leaveplayer(function(player)
|
|||
update_formspecs(false, #players)
|
||||
end)
|
||||
|
||||
local message_rate_limit = tonumber(minetest.settings:get("chat_message_limit_per_10sec")) or 8 --NEVER change this! if this was java, i would've declared it as final
|
||||
local playermessagecounter = {}
|
||||
--[[
|
||||
This table stores how many messages a player XY has sent (only while being in a bed) within 10 secs
|
||||
It gets reset after 10 secs using a globalstep
|
||||
--]]
|
||||
|
||||
local globalstep_timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
globalstep_timer = globalstep_timer + dtime
|
||||
if globalstep_timer >= 10 then
|
||||
globalstep_timer = 0
|
||||
playermessagecounter = {}
|
||||
end
|
||||
end)
|
||||
|
||||
local function exceeded_rate_limit(playername) --Note: will also take care of increasing value and sending feedback message if needed
|
||||
if playermessagecounter[playername] == nil then
|
||||
playermessagecounter[playername] = 0
|
||||
end
|
||||
if playermessagecounter[playername] >= message_rate_limit then -- == should do as well
|
||||
minetest.chat_send_player(playername,S("You exceeded the maximum number of messages per 10 seconds!") .. " (" .. tostring(message_rate_limit) .. ")")
|
||||
return true
|
||||
end
|
||||
playermessagecounter[playername] = playermessagecounter[playername] + 1
|
||||
return false
|
||||
end
|
||||
|
||||
local function shout_priv_check(player)
|
||||
if not minetest.check_player_privs(player,"shout") then
|
||||
minetest.chat_send_player(player:get_player_name(),S("You are missing the 'shout' privilege! It's required in order to talk in chat..."))
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "mcl_beds_form" then
|
||||
return
|
||||
end
|
||||
|
||||
if fields.chatsubmit and fields.chatmessage ~= "" then
|
||||
if (not exceeded_rate_limit(player:get_player_name())) and shout_priv_check(player) then
|
||||
minetest.chat_send_all(minetest.format_chat_message(player:get_player_name(), fields.chatmessage))
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
if fields.defaultmessage then
|
||||
if (not exceeded_rate_limit(player:get_player_name())) and shout_priv_check(player) then
|
||||
minetest.chat_send_all(minetest.format_chat_message(player:get_player_name(), S("Hey! Would you guys mind sleeping?")))
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
if fields.quit or fields.leave then
|
||||
lay_down(player, nil, nil, false)
|
||||
update_formspecs(false)
|
||||
|
|
|
@ -40,4 +40,9 @@ You will fall asleep when all players are in bed.=Sie werden einschlafen, wenn a
|
|||
You will fall asleep when @1% of all players are in bed.=Sie werden einschlafen, wenn @1% der Spieler im Bett sind.
|
||||
You're in bed.=Sie sind im Bett.
|
||||
Allows you to sleep=Zum Einschafen
|
||||
Respawn Anchor=Seelenanker
|
||||
Respawn Anchor=Seelenanker
|
||||
Chat:=Chat:
|
||||
send!=senden!
|
||||
You are missing the 'shout' privilege! It's required in order to talk in chat...=Ihnen fehlt das 'shout' Privileg! Es wird benötigt, um im Chat reden zu können...
|
||||
You exceeded the maximum number of messages per 10 seconds!=Sie haben die maximale Anzahl an Chatnachrichten pro 10 Sekunden überschritten!
|
||||
Hey! Would you guys mind sleeping?=Hey, würdet Ihr bitte zu Bett gehen?
|
|
@ -41,3 +41,8 @@ You will fall asleep when @1% of all players are in bed.=
|
|||
You're in bed.=
|
||||
Allows you to sleep=
|
||||
Respawn Anchor=
|
||||
Chat:=
|
||||
send!=
|
||||
You are missing the 'shout' privilege! It's required in order to talk in chat...=
|
||||
You exceeded the maximum number of messages per 10 seconds!=
|
||||
Hey! Would you guys mind sleeping?=
|
Loading…
Reference in New Issue