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Rename Bucket Textures (#3708)

This pull request renames buckets so that they use the `mcl_` naming convention.

I originally was going to do some renaming on a bigger scope, but decided against it for now.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3708
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
illager_banner_description
FossFanatic 2023-05-14 11:41:39 +00:00 committed by ancientmarinerdev
parent 0a0bb3ff9a
commit 998983445b
6 changed files with 4 additions and 4 deletions

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@ -325,7 +325,7 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
_doc_items_longdesc = S("A bucket can be used to collect and release liquids."), _doc_items_longdesc = S("A bucket can be used to collect and release liquids."),
_doc_items_usagehelp = S("Punch a liquid source to collect it. You can then use the filled bucket to place the liquid somewhere else."), _doc_items_usagehelp = S("Punch a liquid source to collect it. You can then use the filled bucket to place the liquid somewhere else."),
_tt_help = S("Collects liquids"), _tt_help = S("Collects liquids"),
inventory_image = "bucket.png", inventory_image = "mcl_buckets_bucket.png",
stack_max = 16, stack_max = 16,
liquids_pointable = use_select_box, liquids_pointable = use_select_box,
on_place = on_place_bucket_empty, on_place = on_place_bucket_empty,

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@ -38,7 +38,7 @@ if mod_mcl_core then
end end
end, end,
bucketname = "mcl_buckets:bucket_lava", bucketname = "mcl_buckets:bucket_lava",
inventory_image = "bucket_lava.png", inventory_image = "mcl_buckets_lava_bucket.png",
name = S("Lava Bucket"), name = S("Lava Bucket"),
longdesc = S("A bucket can be used to collect and release liquids. This one is filled with hot lava, safely contained inside. Use with caution."), longdesc = S("A bucket can be used to collect and release liquids. This one is filled with hot lava, safely contained inside. Use with caution."),
usagehelp = S("Get in a safe distance and place the bucket to empty it and create a lava source at this spot. Don't burn yourself!"), usagehelp = S("Get in a safe distance and place the bucket to empty it and create a lava source at this spot. Don't burn yourself!"),
@ -50,7 +50,7 @@ if mod_mcl_core then
source_place = "mcl_core:water_source", source_place = "mcl_core:water_source",
source_take = {"mcl_core:water_source"}, source_take = {"mcl_core:water_source"},
bucketname = "mcl_buckets:bucket_water", bucketname = "mcl_buckets:bucket_water",
inventory_image = "bucket_water.png", inventory_image = "mcl_buckets_water_bucket.png",
name = S("Water Bucket"), name = S("Water Bucket"),
longdesc = S("A bucket can be used to collect and release liquids. This one is filled with water."), longdesc = S("A bucket can be used to collect and release liquids. This one is filled with water."),
usagehelp = S("Place it to empty the bucket and create a water source."), usagehelp = S("Place it to empty the bucket and create a water source."),
@ -89,7 +89,7 @@ if mod_mclx_core then
source_place = "mclx_core:river_water_source", source_place = "mclx_core:river_water_source",
source_take = {"mclx_core:river_water_source"}, source_take = {"mclx_core:river_water_source"},
bucketname = "mcl_buckets:bucket_river_water", bucketname = "mcl_buckets:bucket_river_water",
inventory_image = "bucket_river_water.png", inventory_image = "mcl_buckets_river_water_bucket.png",
name = S("River Water Bucket"), name = S("River Water Bucket"),
longdesc = S("A bucket can be used to collect and release liquids. This one is filled with river water."), longdesc = S("A bucket can be used to collect and release liquids. This one is filled with river water."),
usagehelp = S("Place it to empty the bucket and create a river water source."), usagehelp = S("Place it to empty the bucket and create a river water source."),

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