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Allow other mods to register fences

objects
Wuzzy 2017-02-08 23:43:13 +01:00
parent fa95ae4495
commit 950b0c09e3
1 changed files with 3 additions and 3 deletions

View File

@ -27,7 +27,7 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
table.insert(connects_to, "group:solid")
table.insert(connects_to, "group:fence")
local id_gate = id .. "_gate"
minetest.register_node("mcl_fences:"..id, {
minetest.register_node(minetest.get_current_modname()..":"..id, {
description = fence_name,
tiles = {texture},
inventory_image = "mcl_fences_fence_mask.png^" .. texture .. "^mcl_fences_fence_mask.png^[makealpha:255,126,126",
@ -89,7 +89,7 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
end
groups.mesecon_effector_on = 1
minetest.register_node("mcl_fences:"..id_gate.."_open", {
minetest.register_node(minetest.get_current_modname()..":"..id_gate.."_open", {
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
@ -133,7 +133,7 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
groups.mesecon_effector_on = nil
groups.mesecon_effector_off = nil
minetest.register_node("mcl_fences:"..id_gate, {
minetest.register_node(minetest.get_current_modname()..":"..id_gate, {
description = fence_gate_name,
tiles = {texture},
inventory_image = "mcl_fences_fence_gate_mask.png^" .. texture .. "^mcl_fences_fence_gate_mask.png^[makealpha:255,126,126",