Simplify bed help a bit
parent
b481eadafd
commit
942b9468ff
|
@ -23,16 +23,16 @@ local function destruct_bed(pos, n)
|
|||
end
|
||||
|
||||
local beddesc = "Beds allow you to sleep at night and make the time pass faster."
|
||||
local beduse = "Right-click on the bed to sleep in it. This only works when the sun sets, at night or during a thunderstorm."
|
||||
local beduse = "To use a bed, stand close to it and right-click the bed to sleep in it. Sleeping only works when the sun sets, at night or during a thunderstorm. The bed must also be clear of any danger."
|
||||
if minetest.settings:get_bool("enable_bed_respawn") == false then
|
||||
beddesc = beddesc .. "\n" .. "In local folklore, legends are told of other worlds where setting the start point for your next would be possible. But this world is not one of them."
|
||||
beddesc = beddesc .. "\n" .. "In local folklore, legends are told of other worlds where setting the start point for your next life would be possible. But this world is not one of them."
|
||||
else
|
||||
beddesc = beddesc .. "\n" .. "By sleeping in a bed, you set the starting point for your next life."
|
||||
beddesc = beddesc .. "\n" .. "By sleeping in a bed, you set the starting point for your next life. If you die, you will start your next life at this bed, unless it is obstructed or destroyed."
|
||||
end
|
||||
if minetest.settings:get_bool("enable_bed_night_skip") == false then
|
||||
beddesc = beddesc .. "\n" .. "In this strange world, going to bed won't skip the night, but you can skip thunderstorms."
|
||||
else
|
||||
beddesc = beddesc .. "\n" .. "Sleeping allows you to skip the night if you're the only player in this world. If you're not alone, the night is skipped when all players in this world went to sleep. Thunderstorms can be skipped in the same manner."
|
||||
beddesc = beddesc .. "\n" .. "Sleeping allows you to skip the night. The night is skipped when all players in this world went to sleep. The night is skipped after sleeping for a few seconds. Thunderstorms can be skipped in the same manner."
|
||||
end
|
||||
|
||||
local default_sounds
|
||||
|
|
Loading…
Reference in New Issue