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Fix horse child keeping horse armor of parent

objects
Wuzzy 2018-05-30 12:34:16 +02:00
parent 806e392d31
commit 940b3748fb
2 changed files with 37 additions and 1 deletions

View File

@ -249,7 +249,42 @@ local horse = {
mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
end
end
end
end,
on_breed = function(parent1, parent2)
local pos = parent1.object:get_pos()
local mob = minetest.add_entity(pos, parent1.name)
-- resize to half height
mob:set_properties({
visual_size = {
x = parent1.base_size.x * .5,
y = parent1.base_size.y * .5,
},
collisionbox = {
parent1.base_colbox[1] * .5,
parent1.base_colbox[2] * .5,
parent1.base_colbox[3] * .5,
parent1.base_colbox[4] * .5,
parent1.base_colbox[5] * .5,
parent1.base_colbox[6] * .5,
},
selectionbox = {
parent1.base_selbox[1] * .5,
parent1.base_selbox[2] * .5,
parent1.base_selbox[3] * .5,
parent1.base_selbox[4] * .5,
parent1.base_selbox[5] * .5,
parent1.base_selbox[6] * .5,
},
})
local ent = mob:get_luaentity()
-- tamed and owned by parents' owner
ent.child = true
ent.tamed = true
ent.owner = parent1.owner
return false
end,
}
mobs:register_mob("mobs_mc:horse", horse)

View File

@ -197,6 +197,7 @@ mobs:register_mob("mobs_mc:pig", {
},
})
local ent = mob:get_luaentity()
-- tamed and owned by parents' owner
ent.child = true
ent.tamed = true