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Add /lightning command

objects
Wuzzy 2019-02-21 03:36:02 +01:00
parent 31668cdde5
commit 93c087997f
1 changed files with 30 additions and 0 deletions

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@ -230,3 +230,33 @@ minetest.after(5, function(dtime)
lightning.interval_high), lightning.strike)
end
end)
minetest.register_chatcommand("lightning", {
params = "[<X> <Y> <Z>]",
description = "Let lightning strike at the specified position or yourself",
privs = { maphack = true },
func = function(name, param)
local pos = {}
pos.x, pos.y, pos.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
pos.x = tonumber(pos.x)
pos.y = tonumber(pos.y)
pos.z = tonumber(pos.z)
if not (pos.x and pos.y and pos.z) then
pos = nil
end
if name == "" and pos == nil then
return false, "No position specified and unknown player"
end
if pos then
lightning.strike(pos)
else
local player = minetest.get_player_by_name(name)
if player then
lightning.strike(player:get_pos())
else
return false, "No position specified and unknown player"
end
end
return true
end,
})