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Merge branch 'fix_mob_damage_color' of https://github.com/Rootyjr/MineClone2

objects
Wuzzy 2019-09-10 15:32:30 +02:00
commit 915ac2da93
1 changed files with 7 additions and 1 deletions

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@ -453,8 +453,14 @@ local check_for_death = function(self, cause, cmi_cause)
self.health = self.hp_max self.health = self.hp_max
end end
-- play damage sound if health was reduced -- play damage sound if health was reduced and make mob flash red.
if damaged then if damaged then
self.object:set_texture_mod("^[colorize:#FF000040")
minetest.after(.2, function()
if self then
self.object:set_texture_mod("")
end
end)
mob_sound(self, self.sounds.damage) mob_sound(self, self.sounds.damage)
end end