Merge branch 'master' into mineclone5
commit
91211ac1f7
|
@ -9,7 +9,7 @@
|
||||||
## Maintainers
|
## Maintainers
|
||||||
* Fleckenstein
|
* Fleckenstein
|
||||||
* kay27
|
* kay27
|
||||||
* oilboi
|
* jordan4ibanez
|
||||||
|
|
||||||
## Developers
|
## Developers
|
||||||
* bzoss
|
* bzoss
|
||||||
|
@ -74,7 +74,7 @@
|
||||||
* Rochambeau
|
* Rochambeau
|
||||||
* rubenwardy
|
* rubenwardy
|
||||||
* stu
|
* stu
|
||||||
* oilboi
|
* jordan4ibanez
|
||||||
* 4aiman
|
* 4aiman
|
||||||
* Kahrl
|
* Kahrl
|
||||||
* Krock
|
* Krock
|
||||||
|
|
|
@ -1509,9 +1509,14 @@ local is_at_water_danger = function(self)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function get_light(pos, tod)
|
||||||
|
if minetest.get_node_or_nil(pos) then
|
||||||
|
local lightfunc = minetest.get_natural_light or minetest.get_node_light
|
||||||
|
return lightfunc(pos, tod)
|
||||||
|
else
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- environmental damage (water, lava, fire, light etc.)
|
-- environmental damage (water, lava, fire, light etc.)
|
||||||
local do_env_damage = function(self)
|
local do_env_damage = function(self)
|
||||||
|
@ -1557,7 +1562,6 @@ local do_env_damage = function(self)
|
||||||
|
|
||||||
-- Use get_node_light for Minetest version 5.3 where get_natural_light
|
-- Use get_node_light for Minetest version 5.3 where get_natural_light
|
||||||
-- does not exist yet.
|
-- does not exist yet.
|
||||||
local get_light = minetest_get_natural_light or minetest_get_node_light
|
|
||||||
local sunlight = get_light(pos, self.time_of_day)
|
local sunlight = get_light(pos, self.time_of_day)
|
||||||
|
|
||||||
-- bright light harms mob
|
-- bright light harms mob
|
||||||
|
|
|
@ -214,7 +214,7 @@ The trunk of a jungle tree.=Der Baumstamm eines Dschungelbaums.
|
||||||
The trunk of a spruce tree.=Der Baumstamm einer Fichte.
|
The trunk of a spruce tree.=Der Baumstamm einer Fichte.
|
||||||
The trunk of an acacia.=Der Baumstamm einer Akazie.
|
The trunk of an acacia.=Der Baumstamm einer Akazie.
|
||||||
The trunk of an oak tree.=Der Baumstamm einer Eiche.
|
The trunk of an oak tree.=Der Baumstamm einer Eiche.
|
||||||
This block consists of a couple of loose stones and can't support itself.=Diser Block besteht aus ein paar losen Steinchen und kann sich nicht selbst tragen.
|
This block consists of a couple of loose stones and can't support itself.=Dieser Block besteht aus ein paar losen Steinchen und kann sich nicht selbst tragen.
|
||||||
This is a decorative block surrounded by the bark of a tree trunk.=Dies ist ein dekorativer Block, der von der Rinde eines Baumstamms umgeben ist.
|
This is a decorative block surrounded by the bark of a tree trunk.=Dies ist ein dekorativer Block, der von der Rinde eines Baumstamms umgeben ist.
|
||||||
This is a full block of snow. Snow of this thickness is usually found in areas of extreme cold.=Ein ganzer Block aus Schnee. Schnee von dieser Dicke wird üblicherweise in Gebieten extremer Kälte gefunden.
|
This is a full block of snow. Snow of this thickness is usually found in areas of extreme cold.=Ein ganzer Block aus Schnee. Schnee von dieser Dicke wird üblicherweise in Gebieten extremer Kälte gefunden.
|
||||||
This is a piece of cactus commonly found in dry areas, especially deserts. Over time, cacti will grow up to 3 blocks high on sand or red sand. A cactus hurts living beings touching it with a damage of 1 HP every half second. When a cactus block is broken, all cactus blocks connected above it will break as well.=Dies ist ein Teil eines Kaktus, der für gewöhnlich in trockenen Gebieten wächst, vorallem Wüsten. Im Laufe der Zeit werden Kakteen auf bis zu 3 Blöcke hoch auf Sand oder rotem Sand wachsen. Ein Kaktus verletzt Lebewesen, die ihn berühren, er richtet jede halbe Sekunden 1 Schaden an. Wenn ein Kaktusblock bricht, werden alle Kaktusblöcke darüber auch abbrechen.
|
This is a piece of cactus commonly found in dry areas, especially deserts. Over time, cacti will grow up to 3 blocks high on sand or red sand. A cactus hurts living beings touching it with a damage of 1 HP every half second. When a cactus block is broken, all cactus blocks connected above it will break as well.=Dies ist ein Teil eines Kaktus, der für gewöhnlich in trockenen Gebieten wächst, vorallem Wüsten. Im Laufe der Zeit werden Kakteen auf bis zu 3 Blöcke hoch auf Sand oder rotem Sand wachsen. Ein Kaktus verletzt Lebewesen, die ihn berühren, er richtet jede halbe Sekunden 1 Schaden an. Wenn ein Kaktusblock bricht, werden alle Kaktusblöcke darüber auch abbrechen.
|
||||||
|
|
|
@ -202,12 +202,30 @@ Stained glass is a decorative and mostly transparent block which comes in variou
|
||||||
Stick=
|
Stick=
|
||||||
Sticks are a very versatile crafting material; used in countless crafting recipes.=
|
Sticks are a very versatile crafting material; used in countless crafting recipes.=
|
||||||
Stone=
|
Stone=
|
||||||
|
Stripped Acacia Log=
|
||||||
|
Stripped Acacia Wood=
|
||||||
|
Stripped Birch Log=
|
||||||
|
Stripped Birch Wood=
|
||||||
|
Stripped Dark Oak Log=
|
||||||
|
Stripped Dark Oak Wood=
|
||||||
|
Stripped Jungle Log=
|
||||||
|
Stripped Jungle Wood=
|
||||||
|
Stripped Oak Log=
|
||||||
|
Stripped Oak Wood=
|
||||||
|
Stripped Spruce Log=
|
||||||
|
Stripped Spruce Wood=
|
||||||
Stone Bricks=
|
Stone Bricks=
|
||||||
Sugar=
|
Sugar=
|
||||||
Sugar Canes=
|
Sugar Canes=
|
||||||
Sugar canes are a plant which has some uses in crafting. Sugar canes will slowly grow up to 3 blocks when they are next to water and are placed on a grass block, dirt, sand, red sand, podzol or coarse dirt. When a sugar cane is broken, all sugar canes connected above will break as well.=
|
Sugar canes are a plant which has some uses in crafting. Sugar canes will slowly grow up to 3 blocks when they are next to water and are placed on a grass block, dirt, sand, red sand, podzol or coarse dirt. When a sugar cane is broken, all sugar canes connected above will break as well.=
|
||||||
Sugar canes can only be placed top of other sugar canes and on top of blocks on which they would grow.=
|
Sugar canes can only be placed top of other sugar canes and on top of blocks on which they would grow.=
|
||||||
Sugar comes from sugar canes and is used to make sweet foods.=
|
Sugar comes from sugar canes and is used to make sweet foods.=
|
||||||
|
The stripped trunk of an acacia tree.=
|
||||||
|
The stripped trunk of an birch tree.=
|
||||||
|
The stripped trunk of an dark oak tree.=
|
||||||
|
The stripped trunk of an jungle tree.=
|
||||||
|
The stripped trunk of an oak tree.=
|
||||||
|
The stripped trunk of an spruce tree.=
|
||||||
The trunk of a birch tree.=
|
The trunk of a birch tree.=
|
||||||
The trunk of a dark oak tree.=
|
The trunk of a dark oak tree.=
|
||||||
The trunk of a jungle tree.=
|
The trunk of a jungle tree.=
|
||||||
|
@ -216,6 +234,7 @@ The trunk of an acacia.=
|
||||||
The trunk of an oak tree.=
|
The trunk of an oak tree.=
|
||||||
This block consists of a couple of loose stones and can't support itself.=
|
This block consists of a couple of loose stones and can't support itself.=
|
||||||
This is a decorative block surrounded by the bark of a tree trunk.=
|
This is a decorative block surrounded by the bark of a tree trunk.=
|
||||||
|
This is a decorative block.=
|
||||||
This is a full block of snow. Snow of this thickness is usually found in areas of extreme cold.=
|
This is a full block of snow. Snow of this thickness is usually found in areas of extreme cold.=
|
||||||
This is a piece of cactus commonly found in dry areas, especially deserts. Over time, cacti will grow up to 3 blocks high on sand or red sand. A cactus hurts living beings touching it with a damage of 1 HP every half second. When a cactus block is broken, all cactus blocks connected above it will break as well.=
|
This is a piece of cactus commonly found in dry areas, especially deserts. Over time, cacti will grow up to 3 blocks high on sand or red sand. A cactus hurts living beings touching it with a damage of 1 HP every half second. When a cactus block is broken, all cactus blocks connected above it will break as well.=
|
||||||
This stone contains pure gold, a rare metal.=
|
This stone contains pure gold, a rare metal.=
|
||||||
|
|
|
@ -0,0 +1,3 @@
|
||||||
|
# textdomain: mcl_fireworks
|
||||||
|
Firework Rocket=
|
||||||
|
Flight Duration:=
|
|
@ -4,6 +4,7 @@ mcl_playerplus = {
|
||||||
elytra = {},
|
elytra = {},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
local player_velocity_old = {x=0, y=0, z=0}
|
||||||
local get_connected_players = minetest.get_connected_players
|
local get_connected_players = minetest.get_connected_players
|
||||||
local dir_to_yaw = minetest.dir_to_yaw
|
local dir_to_yaw = minetest.dir_to_yaw
|
||||||
local get_item_group = minetest.get_item_group
|
local get_item_group = minetest.get_item_group
|
||||||
|
@ -197,6 +198,12 @@ minetest.register_globalstep(function(dtime)
|
||||||
and (fly_node == "air" or fly_node == "ignore")
|
and (fly_node == "air" or fly_node == "ignore")
|
||||||
|
|
||||||
if elytra.active then
|
if elytra.active then
|
||||||
|
if player_velocity.x < (player_velocity_old.x - 10) or player_velocity.x > (player_velocity_old.x + 10) then
|
||||||
|
player:set_hp(player:get_hp() - (math.abs(player_velocity_old.x) * 0.2))
|
||||||
|
end
|
||||||
|
if player_velocity.z < (player_velocity_old.z - 10) or player_velocity.z > (player_velocity_old.z + 10) then
|
||||||
|
player:set_hp(player:get_hp() - (math.abs(player_velocity_old.z) * 0.2))
|
||||||
|
end
|
||||||
mcl_player.player_set_animation(player, "fly")
|
mcl_player.player_set_animation(player, "fly")
|
||||||
if player_velocity.y < -1.5 then
|
if player_velocity.y < -1.5 then
|
||||||
player:add_velocity({x=0, y=0.17, z=0})
|
player:add_velocity({x=0, y=0.17, z=0})
|
||||||
|
@ -242,6 +249,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
playerphysics.remove_physics_factor(player, "gravity", "mcl_playerplus:elytra")
|
playerphysics.remove_physics_factor(player, "gravity", "mcl_playerplus:elytra")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
player_velocity_old = player:get_velocity() or player:get_player_velocity()
|
||||||
-- controls right and left arms pitch when shooting a bow
|
-- controls right and left arms pitch when shooting a bow
|
||||||
if string.find(wielded:get_name(), "mcl_bows:bow") and control.RMB and not control.LMB and not control.up and not control.down and not control.left and not control.right then
|
if string.find(wielded:get_name(), "mcl_bows:bow") and control.RMB and not control.LMB and not control.up and not control.down and not control.left and not control.right then
|
||||||
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch+90,-30,pitch * -1 * .35))
|
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch+90,-30,pitch * -1 * .35))
|
||||||
|
|
Loading…
Reference in New Issue