Merge pull request 'Mapgen Performance Improvements' (#3626) from mapgen_performance_improvements into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3626 Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>smoother_biome_borders
commit
90b9263f03
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@ -149,28 +149,3 @@ end
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if mod_doc then
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if mod_doc then
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doc.add_entry_alias("nodes", "mcl_ocean:seagrass_dirt", "craftitems", "mcl_ocean:seagrass")
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doc.add_entry_alias("nodes", "mcl_ocean:seagrass_dirt", "craftitems", "mcl_ocean:seagrass")
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end
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end
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minetest.register_lbm({
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label = "Fix incorrect seagrass",
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name = "mcl_ocean:fix_incorrect_seagrass",
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nodenames = {"group:seagrass"},
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run_at_every_load = false,
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action = function(pos, node)
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if node.param2 ~= 3 then
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node.param2 = 3
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minetest.set_node(pos, node)
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end
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end
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})
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minetest.register_on_generated(function(minp, maxp, blockseed)
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local seagrass = minetest.find_nodes_in_area(minp, maxp, {"group:seagrass"})
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for _, sgpos in pairs(seagrass) do
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local sgnode = minetest.get_node(sgpos)
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if sgnode.param2 ~= 3 then
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sgnode.param2 = 3
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minetest.set_node(sgpos, sgnode)
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end
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end
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end
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)
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@ -11,6 +11,43 @@ local function roundN(n, d)
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return math.floor(n * m + 0.5) / m
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return math.floor(n * m + 0.5) / m
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end
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end
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local function run_generators (p1, p2, blockseed)
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if nodes > 0 then
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for _, rec in ipairs(registered_generators) do
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if rec.nf then
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rec.nf(p1, p2, blockseed)
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end
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end
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end
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end
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local function update_data (vm, data, data2)
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-- Write stuff
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vm:set_data(data)
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if param2 > 0 then
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vm:set_param2_data(data2)
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end
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end
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local function post_generator_processing(vm, minp, maxp, deco_used, deco_table, ore_used, ore_table)
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if deco_table then
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minetest.generate_decorations(vm,vector.new(minp.x,deco_table.min,minp.z),vector.new(maxp.x,deco_table.max,maxp.z))
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elseif deco_used then
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minetest.generate_decorations(vm)
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end
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if ore_table then
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minetest.generate_ores(vm,vector.new(minp.x,ore_table.min,minp.z),vector.new(maxp.x,ore_table.max,maxp.z))
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elseif ore_used then
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minetest.generate_ores(vm)
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end
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end
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local function post_generator_processing_2(vm, p1, p2, shadow)
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vm:calc_lighting(p1, p2, shadow)
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vm:write_to_map()
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vm:update_liquids()
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end
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minetest.register_on_generated(function(minp, maxp, blockseed)
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minetest.register_on_generated(function(minp, maxp, blockseed)
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local t1 = os.clock()
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local t1 = os.clock()
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local p1, p2 = {x=minp.x, y=minp.y, z=minp.z}, {x=maxp.x, y=maxp.y, z=maxp.z}
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local p1, p2 = {x=minp.x, y=minp.y, z=minp.z}, {x=maxp.x, y=maxp.y, z=maxp.z}
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@ -49,34 +86,13 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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end
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end
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if lvm_used then
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if lvm_used then
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-- Write stuff
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update_data (vm, data, data2)
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vm:set_data(data)
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post_generator_processing(vm, minp, maxp, deco_used, deco_table, ore_used, ore_table)
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if param2 > 0 then
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post_generator_processing_2(vm, p1, p2, shadow)
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vm:set_param2_data(data2)
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end
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if deco_table then
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minetest.generate_decorations(vm,vector.new(minp.x,deco_table.min,minp.z),vector.new(maxp.x,deco_table.max,maxp.z))
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elseif deco_used then
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minetest.generate_decorations(vm)
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end
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if ore_table then
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minetest.generate_ores(vm,vector.new(minp.x,ore_table.min,minp.z),vector.new(maxp.x,ore_table.max,maxp.z))
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elseif ore_used then
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minetest.generate_ores(vm)
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end
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vm:calc_lighting(p1, p2, shadow)
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vm:write_to_map()
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vm:update_liquids()
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end
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end
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end
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end
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if nodes > 0 then
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run_generators (p1, p2, blockseed)
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for _, rec in ipairs(registered_generators) do
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if rec.nf then
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rec.nf(p1, p2, blockseed)
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end
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end
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end
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mcl_vars.add_chunk(minp)
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mcl_vars.add_chunk(minp)
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if logging then
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if logging then
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@ -84,6 +100,8 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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end
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end
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end)
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end)
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function minetest.register_on_generated(node_function)
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function minetest.register_on_generated(node_function)
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mcl_mapgen_core.register_generator("mod_"..minetest.get_current_modname().."_"..tostring(#registered_generators+1), nil, node_function)
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mcl_mapgen_core.register_generator("mod_"..minetest.get_current_modname().."_"..tostring(#registered_generators+1), nil, node_function)
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end
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end
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@ -290,6 +290,63 @@ local function set_grass_palette(minp,maxp,data2,area,biomemap,nodes)
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return lvm_used
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return lvm_used
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end
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end
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local function set_foliage_palette(minp,maxp,data2,area,biomemap,nodes)
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-- Flat area at y=0 to read biome 3 times faster than 5.3.0.get_biome_data(pos).biome: 43us vs 125us per iteration:
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if not biomemap then return end
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local aream = VoxelArea:new({MinEdge={x=minp.x, y=0, z=minp.z}, MaxEdge={x=maxp.x, y=0, z=maxp.z}})
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local nodes = minetest.find_nodes_in_area(minp, maxp, nodes)
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for n=1, #nodes do
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local n = nodes[n]
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local p_pos = area:index(n.x, n.y, n.z)
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local b_pos = aream:index(n.x, 0, n.z)
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local bn = minetest.get_biome_name(biomemap[b_pos])
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if bn then
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local biome = minetest.registered_biomes[bn]
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if biome and biome._mcl_biome_type and biome._mcl_foliage_palette_index and data2[p_pos] <= 1 then
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data2[p_pos] = biome._mcl_foliage_palette_index
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lvm_used = true
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elseif biome and biome._mcl_biome_type and biome._mcl_foliage_palette_index and data2[p_pos] > 1 then
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data2[p_pos] = (biome._mcl_foliage_palette_index * 8) + data2[p_pos]
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lvm_used = true
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end
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end
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end
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return lvm_used
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end
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local function set_water_palette(minp,maxp,data2,area,biomemap,nodes)
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-- Flat area at y=0 to read biome 3 times faster than 5.3.0.get_biome_data(pos).biome: 43us vs 125us per iteration:
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if not biomemap then return end
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local aream = VoxelArea:new({MinEdge={x=minp.x, y=0, z=minp.z}, MaxEdge={x=maxp.x, y=0, z=maxp.z}})
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local nodes = minetest.find_nodes_in_area(minp, maxp, nodes)
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for n=1, #nodes do
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local n = nodes[n]
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local p_pos = area:index(n.x, n.y, n.z)
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local b_pos = aream:index(n.x, 0, n.z)
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local bn = minetest.get_biome_name(biomemap[b_pos])
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if bn then
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local biome = minetest.registered_biomes[bn]
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if biome and biome._mcl_biome_type and biome._mcl_water_palette_index then
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data2[p_pos] = biome._mcl_water_palette_index
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lvm_used = true
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end
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end
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end
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return lvm_used
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end
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local function set_seagrass_param2(minp,maxp,data2,area,biomemap,nodes)
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local aream = VoxelArea:new({MinEdge={x=minp.x, y=0, z=minp.z}, MaxEdge={x=maxp.x, y=0, z=maxp.z}})
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local nodes = minetest.find_nodes_in_area(minp, maxp, nodes)
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for n=1, #nodes do
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local n = nodes[n]
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local p_pos = area:index(n.x, n.y, n.z)
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data2[p_pos] = 3
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lvm_used = true
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end
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return lvm_used
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end
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-- Below the bedrock, generate air/void
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-- Below the bedrock, generate air/void
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local function world_structure(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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local function world_structure(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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local biomemap --ymin, ymax
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local biomemap --ymin, ymax
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@ -346,16 +403,9 @@ local function world_structure(vm, data, data2, emin, emax, area, minp, maxp, bl
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end
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end
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local function block_fixes_grass(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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local function block_fixes_grass(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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if maxp.y < mcl_vars.mg_overworld_min then
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--minetest.log("Exit grass fix")
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return
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else
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--minetest.log("Grass fixes")
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end
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local biomemap = minetest.get_mapgen_object("biomemap")
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local biomemap = minetest.get_mapgen_object("biomemap")
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local lvm_used = false
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local lvm_used = false
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local pr = PseudoRandom(blockseed)
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if minp.y <= mcl_vars.mg_overworld_max and maxp.y >= mcl_vars.mg_overworld_min then
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if minp.y <= mcl_vars.mg_overworld_max and maxp.y >= mcl_vars.mg_overworld_min then
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-- Set param2 (=color) of nodes which use the grass colour palette.
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-- Set param2 (=color) of nodes which use the grass colour palette.
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lvm_used = set_grass_palette(minp,maxp,data2,area,biomemap,{"group:grass_palette"})
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lvm_used = set_grass_palette(minp,maxp,data2,area,biomemap,{"group:grass_palette"})
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@ -363,6 +413,37 @@ local function block_fixes_grass(vm, data, data2, emin, emax, area, minp, maxp,
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return lvm_used
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return lvm_used
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end
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end
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local function block_fixes_foliage(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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local biomemap = minetest.get_mapgen_object("biomemap")
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local lvm_used = false
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local pr = PseudoRandom(blockseed)
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if minp.y <= mcl_vars.mg_overworld_max and maxp.y >= mcl_vars.mg_overworld_min then
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-- Set param2 (=color) of nodes which use the foliage colour palette.
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lvm_used = set_foliage_palette(minp,maxp,data2,area,biomemap,{"group:foliage_palette", "group:foliage_palette_wallmounted"})
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end
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return lvm_used
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end
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local function block_fixes_water(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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local biomemap = minetest.get_mapgen_object("biomemap")
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local lvm_used = false
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local pr = PseudoRandom(blockseed)
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if minp.y <= mcl_vars.mg_overworld_max and maxp.y >= mcl_vars.mg_overworld_min then
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-- Set param2 (=color) of nodes which use the water colour palette.
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lvm_used = set_water_palette(minp,maxp,data2,area,biomemap,{"group:water_palette"})
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end
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return lvm_used
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end
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local function block_fixes_seagrass(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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local lvm_used = false
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local pr = PseudoRandom(blockseed)
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if minp.y <= mcl_vars.mg_overworld_max and maxp.y >= mcl_vars.mg_overworld_min then
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-- Set param2 of seagrass to 3.
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lvm_used = set_seagrass_param2(minp,maxp,data2,area,biomemap,{"group:seagrass"})
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end
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return lvm_used
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end
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-- End block fixes:
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-- End block fixes:
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local function end_basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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local function end_basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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@ -391,6 +472,9 @@ end, 9999, true)
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if mg_name ~= "v6" and mg_name ~= "singlenode" then
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if mg_name ~= "v6" and mg_name ~= "singlenode" then
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mcl_mapgen_core.register_generator("block_fixes_grass", block_fixes_grass, nil, 9999, true)
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mcl_mapgen_core.register_generator("block_fixes_grass", block_fixes_grass, nil, 9999, true)
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mcl_mapgen_core.register_generator("block_fixes_foliage", block_fixes_foliage, nil, 9999, true)
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mcl_mapgen_core.register_generator("block_fixes_water", block_fixes_water, nil, 9999, true)
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mcl_mapgen_core.register_generator("block_fixes_seagrass", block_fixes_seagrass, nil, 9999, true)
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end
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end
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if mg_name == "v6" then
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if mg_name == "v6" then
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@ -467,8 +551,38 @@ minetest.register_lbm({
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end
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end
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})
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})
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minetest.register_on_generated(function(minp, maxp, blockseed) -- Set correct palette indexes of foliage in new mapblocks.
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minetest.register_lbm({
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local pos1, pos2 = vector.offset(minp, -16, -16, -16), vector.offset(maxp, 16, 16, 16)
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label = "Fix water palette indexes", -- Set correct palette indexes of water in old mapblocks.
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name = "mcl_mapgen_core:fix_water_palette_indexes",
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nodenames = {"group:water_palette"},
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run_at_every_load = false,
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action = function(pos, node)
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local water_palette_index = mcl_util.get_palette_indexes_from_pos(pos).water_palette_index
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if node.param2 ~= water_palette_index then
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node.param2 = water_palette_index
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minetest.set_node(pos, node)
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end
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end
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})
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minetest.register_lbm({
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label = "Fix incorrect seagrass", -- Set correct param2 of seagrass in old mapblocks.
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name = "mcl_mapgen_core:fix_incorrect_seagrass",
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nodenames = {"group:seagrass"},
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run_at_every_load = false,
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action = function(pos, node)
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if node.param2 ~= 3 then
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node.param2 = 3
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minetest.set_node(pos, node)
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end
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end
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})
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-- We go outside x and y for where trees are placed next to a biome that has already been generated.
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-- We go above maxp.y because trees can often get placed close to the top of a generated area and folliage may not
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-- be coloured correctly.
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local function fix_folliage_missed (minp, maxp)
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local pos1, pos2 = vector.offset(minp, -6, 0, -6), vector.offset(maxp, 6, 14, 6)
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local foliage = minetest.find_nodes_in_area(pos1, pos2, {"group:foliage_palette", "group:foliage_palette_wallmounted"})
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local foliage = minetest.find_nodes_in_area(pos1, pos2, {"group:foliage_palette", "group:foliage_palette_wallmounted"})
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for _, fpos in pairs(foliage) do
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for _, fpos in pairs(foliage) do
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local fnode = minetest.get_node(fpos)
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local fnode = minetest.get_node(fpos)
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||||||
|
@ -487,32 +601,10 @@ minetest.register_on_generated(function(minp, maxp, blockseed) -- Set correct pa
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
)
|
|
||||||
|
|
||||||
minetest.register_lbm({
|
minetest.register_on_generated(function(minp, maxp, blockseed) -- Set correct palette indexes of missed foliage.
|
||||||
label = "Fix water palette indexes", -- Set correct palette indexes of water in old mapblocks.
|
if maxp.y < 0 then
|
||||||
name = "mcl_mapgen_core:fix_water_palette_indexes",
|
return
|
||||||
nodenames = {"group:water_palette"},
|
|
||||||
run_at_every_load = false,
|
|
||||||
action = function(pos, node)
|
|
||||||
local water_palette_index = mcl_util.get_palette_indexes_from_pos(pos).water_palette_index
|
|
||||||
if node.param2 ~= water_palette_index then
|
|
||||||
node.param2 = water_palette_index
|
|
||||||
minetest.set_node(pos, node)
|
|
||||||
end
|
end
|
||||||
end
|
fix_folliage_missed (minp, maxp)
|
||||||
})
|
end)
|
||||||
|
|
||||||
minetest.register_on_generated(function(minp, maxp, blockseed) -- Set correct palette indexes of water in new mapblocks.
|
|
||||||
local pos1, pos2 = vector.offset(minp, -16, -16, -16), vector.offset(maxp, 16, 16, 16)
|
|
||||||
local water = minetest.find_nodes_in_area(pos1, pos2, {"group:water_palette"})
|
|
||||||
for _, wpos in pairs(water) do
|
|
||||||
local wnode = minetest.get_node(wpos)
|
|
||||||
local water_palette_index = mcl_util.get_palette_indexes_from_pos(wpos).water_palette_index
|
|
||||||
if wnode.param2 ~= water_palette_index then
|
|
||||||
wnode.param2 = water_palette_index
|
|
||||||
minetest.set_node(wpos, wnode)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
)
|
|
||||||
|
|
Loading…
Reference in New Issue