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Use set_count instead of creating a new item and checking for enchanted books

new_mapgen_api
NO11 2021-11-18 17:40:32 +01:00
parent 9919011aca
commit 903d1777be
1 changed files with 5 additions and 5 deletions

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@ -695,9 +695,9 @@ minetest.register_on_joinplayer(function(player)
end) end)
minetest.register_on_player_inventory_action(function(player, action, inventory, inventory_info) minetest.register_on_player_inventory_action(function(player, action, inventory, inventory_info)
if minetest.is_creative_enabled(player:get_player_name()) and get_stack_size(player) == 64 and action == "put" and inventory_info.listname == "main" then
local stack = inventory_info.stack local stack = inventory_info.stack
local item = stack:get_name() stack:set_count(stack:get_stack_max())
if minetest.is_creative_enabled(player:get_player_name()) and action == "put" and inventory_info.listname == "main" and get_stack_size(player) == 64 and not item:find("mcl_enchanting:book_enchanted") then player:get_inventory():set_stack("main", inventory_info.index, stack)
player:get_inventory():set_stack("main", inventory_info.index, item .. " " .. stack:get_stack_max())
end end
end) end)