Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
commit
8d473a42ca
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@ -163,6 +163,8 @@ function boat.get_staticdata(self)
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end
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end
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function boat.on_death(self, killer)
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function boat.on_death(self, killer)
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mcl_burning.extinguish(self.object)
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if killer and killer:is_player() and minetest.is_creative_enabled(killer:get_player_name()) then
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if killer and killer:is_player() and minetest.is_creative_enabled(killer:get_player_name()) then
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local inv = killer:get_inventory()
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local inv = killer:get_inventory()
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if not inv:contains_item("main", self._itemstring) then
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if not inv:contains_item("main", self._itemstring) then
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@ -188,6 +190,8 @@ function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, d
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end
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end
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function boat.on_step(self, dtime, moveresult)
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function boat.on_step(self, dtime, moveresult)
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mcl_burning.tick(self.object, dtime)
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self._v = get_v(self.object:get_velocity()) * get_sign(self._v)
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self._v = get_v(self.object:get_velocity()) * get_sign(self._v)
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local v_factor = 1
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local v_factor = 1
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local v_slowdown = 0.02
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local v_slowdown = 0.02
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@ -191,6 +191,14 @@ minetest.register_craftitem("mcl_paintings:painting", {
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if pointed_thing.type ~= "node" then
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if pointed_thing.type ~= "node" then
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return itemstack
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return itemstack
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end
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end
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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local dir = vector.subtract(pointed_thing.above, pointed_thing.under)
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local dir = vector.subtract(pointed_thing.above, pointed_thing.under)
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dir = vector.normalize(dir)
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dir = vector.normalize(dir)
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if dir.y ~= 0 then
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if dir.y ~= 0 then
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@ -77,7 +77,7 @@ minetest.register_entity("mcl_end:crystal", {
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_exploded = false,
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_exploded = false,
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_hittable_by_projectile = true
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_hittable_by_projectile = true
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})
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})
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minetest.register_craftitem("mcl_end:crystal", {
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minetest.register_craftitem("mcl_end:crystal", {
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inventory_image = "mcl_end_crystal_item.png",
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inventory_image = "mcl_end_crystal_item.png",
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description = S("End Crystal"),
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description = S("End Crystal"),
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@ -86,9 +86,14 @@ minetest.register_craftitem("mcl_end:crystal", {
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if pointed_thing.type == "node" then
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if pointed_thing.type == "node" then
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local pos = minetest.get_pointed_thing_position(pointed_thing)
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local pos = minetest.get_pointed_thing_position(pointed_thing)
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local node = minetest.get_node(pos).name
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local node = minetest.get_node(pos).name
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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if find_crystal(pos) then return itemstack end
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if find_crystal(pos) then return itemstack end
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if node == "mcl_core:obsidian" or node == "mcl_core:bedrock" then
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if node == "mcl_core:obsidian" or node == "mcl_core:bedrock" then
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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spawn_crystal(pos)
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spawn_crystal(pos)
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@ -110,5 +115,5 @@ minetest.register_craft({
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{"mcl_core:glass", "mcl_mobitems:ghast_tear", "mcl_core:glass"},
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{"mcl_core:glass", "mcl_mobitems:ghast_tear", "mcl_core:glass"},
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}
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}
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})
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})
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minetest.register_alias("mcl_end_crystal:end_crystal", "mcl_end:crystal")
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minetest.register_alias("mcl_end_crystal:end_crystal", "mcl_end:crystal")
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@ -106,7 +106,7 @@ minetest.register_node("mcl_nether:magma", {
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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-- From walkover mod
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-- From walkover mod
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on_walk_over = function(loc, nodeiamon, player)
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on_walk_over = function(loc, nodeiamon, player)
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if minetest.global_exists("mcl_potions") and mcl_potions.player_has_effect(player, "fire_proof") then
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if player and player:get_player_control().sneak or minetest.global_exists("mcl_potions") and mcl_potions.player_has_effect(player, "fire_proof") then
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return
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return
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end
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end
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-- Hurt players standing on top of this block
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-- Hurt players standing on top of this block
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@ -22,11 +22,6 @@ wieldview.transform = {
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["mcl_flowers:oxeye_daisy"]="R270",
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["mcl_flowers:oxeye_daisy"]="R270",
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["mcl_flowers:fern"]="R270",
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["mcl_flowers:fern"]="R270",
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["mcl_flowers:tallgrass"]="R270",
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["mcl_flowers:tallgrass"]="R270",
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["mcl_buckets:bucket_empty"]="R270",
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["mcl_buckets:bucket_water"]="R270",
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["mcl_buckets:bucket_river_water"]="R270",
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["mcl_buckets:bucket_lava"]="R270",
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["mcl_mobitems:milk_bucket"]="R270",
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["mcl_potions:glass_bottle"]="R270",
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["mcl_potions:glass_bottle"]="R270",
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["mcl_potions:water"]="R270",
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["mcl_potions:water"]="R270",
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["mcl_potions:awkward"]="R270",
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["mcl_potions:awkward"]="R270",
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