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dyable-leather-armor
Elias Åström 2021-03-18 14:04:02 +01:00
commit 8d473a42ca
5 changed files with 21 additions and 9 deletions

View File

@ -163,6 +163,8 @@ function boat.get_staticdata(self)
end end
function boat.on_death(self, killer) function boat.on_death(self, killer)
mcl_burning.extinguish(self.object)
if killer and killer:is_player() and minetest.is_creative_enabled(killer:get_player_name()) then if killer and killer:is_player() and minetest.is_creative_enabled(killer:get_player_name()) then
local inv = killer:get_inventory() local inv = killer:get_inventory()
if not inv:contains_item("main", self._itemstring) then if not inv:contains_item("main", self._itemstring) then
@ -188,6 +190,8 @@ function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, d
end end
function boat.on_step(self, dtime, moveresult) function boat.on_step(self, dtime, moveresult)
mcl_burning.tick(self.object, dtime)
self._v = get_v(self.object:get_velocity()) * get_sign(self._v) self._v = get_v(self.object:get_velocity()) * get_sign(self._v)
local v_factor = 1 local v_factor = 1
local v_slowdown = 0.02 local v_slowdown = 0.02

View File

@ -191,6 +191,14 @@ minetest.register_craftitem("mcl_paintings:painting", {
if pointed_thing.type ~= "node" then if pointed_thing.type ~= "node" then
return itemstack return itemstack
end end
local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
local dir = vector.subtract(pointed_thing.above, pointed_thing.under) local dir = vector.subtract(pointed_thing.above, pointed_thing.under)
dir = vector.normalize(dir) dir = vector.normalize(dir)
if dir.y ~= 0 then if dir.y ~= 0 then

View File

@ -77,7 +77,7 @@ minetest.register_entity("mcl_end:crystal", {
_exploded = false, _exploded = false,
_hittable_by_projectile = true _hittable_by_projectile = true
}) })
minetest.register_craftitem("mcl_end:crystal", { minetest.register_craftitem("mcl_end:crystal", {
inventory_image = "mcl_end_crystal_item.png", inventory_image = "mcl_end_crystal_item.png",
description = S("End Crystal"), description = S("End Crystal"),
@ -86,9 +86,14 @@ minetest.register_craftitem("mcl_end:crystal", {
if pointed_thing.type == "node" then if pointed_thing.type == "node" then
local pos = minetest.get_pointed_thing_position(pointed_thing) local pos = minetest.get_pointed_thing_position(pointed_thing)
local node = minetest.get_node(pos).name local node = minetest.get_node(pos).name
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
if find_crystal(pos) then return itemstack end if find_crystal(pos) then return itemstack end
if node == "mcl_core:obsidian" or node == "mcl_core:bedrock" then if node == "mcl_core:obsidian" or node == "mcl_core:bedrock" then
if not minetest.is_creative_enabled(placer:get_player_name()) then if not minetest.is_creative_enabled(placer:get_player_name()) then
itemstack:take_item() itemstack:take_item()
end end
spawn_crystal(pos) spawn_crystal(pos)
@ -110,5 +115,5 @@ minetest.register_craft({
{"mcl_core:glass", "mcl_mobitems:ghast_tear", "mcl_core:glass"}, {"mcl_core:glass", "mcl_mobitems:ghast_tear", "mcl_core:glass"},
} }
}) })
minetest.register_alias("mcl_end_crystal:end_crystal", "mcl_end:crystal") minetest.register_alias("mcl_end_crystal:end_crystal", "mcl_end:crystal")

View File

@ -106,7 +106,7 @@ minetest.register_node("mcl_nether:magma", {
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_stone_defaults(),
-- From walkover mod -- From walkover mod
on_walk_over = function(loc, nodeiamon, player) on_walk_over = function(loc, nodeiamon, player)
if minetest.global_exists("mcl_potions") and mcl_potions.player_has_effect(player, "fire_proof") then if player and player:get_player_control().sneak or minetest.global_exists("mcl_potions") and mcl_potions.player_has_effect(player, "fire_proof") then
return return
end end
-- Hurt players standing on top of this block -- Hurt players standing on top of this block

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@ -22,11 +22,6 @@ wieldview.transform = {
["mcl_flowers:oxeye_daisy"]="R270", ["mcl_flowers:oxeye_daisy"]="R270",
["mcl_flowers:fern"]="R270", ["mcl_flowers:fern"]="R270",
["mcl_flowers:tallgrass"]="R270", ["mcl_flowers:tallgrass"]="R270",
["mcl_buckets:bucket_empty"]="R270",
["mcl_buckets:bucket_water"]="R270",
["mcl_buckets:bucket_river_water"]="R270",
["mcl_buckets:bucket_lava"]="R270",
["mcl_mobitems:milk_bucket"]="R270",
["mcl_potions:glass_bottle"]="R270", ["mcl_potions:glass_bottle"]="R270",
["mcl_potions:water"]="R270", ["mcl_potions:water"]="R270",
["mcl_potions:awkward"]="R270", ["mcl_potions:awkward"]="R270",