Enable mob drowning
parent
56086bf02b
commit
8d3eff0c16
|
@ -215,7 +215,7 @@ function mobs:register_mob(name, def)
|
||||||
hp_max = scale_difficulty(def.hp_max, 10, 1),
|
hp_max = scale_difficulty(def.hp_max, 10, 1),
|
||||||
xp_min = def.xp_min or 1,
|
xp_min = def.xp_min or 1,
|
||||||
xp_max = def.xp_max or 5,
|
xp_max = def.xp_max or 5,
|
||||||
breath_max = def.breath_max or 15,
|
breath_max = def.breath_max or 6,
|
||||||
breathes_in_water = def.breathes_in_water or false,
|
breathes_in_water = def.breathes_in_water or false,
|
||||||
physical = true,
|
physical = true,
|
||||||
collisionbox = collisionbox,
|
collisionbox = collisionbox,
|
||||||
|
@ -361,6 +361,7 @@ function mobs:register_mob(name, def)
|
||||||
burn_timer = 0,
|
burn_timer = 0,
|
||||||
|
|
||||||
ignores_cobwebs = def.ignores_cobwebs,
|
ignores_cobwebs = def.ignores_cobwebs,
|
||||||
|
breath = def.breath_max or 6,
|
||||||
--end j4i stuff
|
--end j4i stuff
|
||||||
|
|
||||||
-- MCL2 extensions
|
-- MCL2 extensions
|
||||||
|
|
|
@ -829,6 +829,42 @@ mobs.mob_step = function(self, dtime)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--color modifier which coincides with the pause_timer
|
||||||
|
if self.old_health and self.health < self.old_health then
|
||||||
|
self.object:set_texture_mod("^[colorize:red:120")
|
||||||
|
end
|
||||||
|
self.old_health = self.health
|
||||||
|
|
||||||
|
|
||||||
|
--mobs drowning mechanic
|
||||||
|
if not self.breathes_in_water then
|
||||||
|
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
|
||||||
|
pos.y = pos.y + self.eye_height
|
||||||
|
|
||||||
|
local node = minetest.get_node(pos).name
|
||||||
|
|
||||||
|
if minetest_get_item_group(node, "water") ~= 0 then
|
||||||
|
self.breath = self.breath - dtime
|
||||||
|
|
||||||
|
--reset breath when drowning
|
||||||
|
if self.breath <= 0 then
|
||||||
|
self.health = self.health - 4
|
||||||
|
self.breath = 1
|
||||||
|
self.pause_timer = 0.5
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif self.breath < self.breath_max then
|
||||||
|
self.breath = self.breath + dtime
|
||||||
|
|
||||||
|
--clean timer reset
|
||||||
|
if self.breath > self.breath_max then
|
||||||
|
self.breath = self.breath_max
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
--set mobs on fire when burned by sunlight
|
--set mobs on fire when burned by sunlight
|
||||||
if self.ignited_by_sunlight then
|
if self.ignited_by_sunlight then
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
|
@ -850,11 +886,7 @@ mobs.mob_step = function(self, dtime)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--color modifier which coincides with the pause_timer
|
|
||||||
if self.old_health and self.health < self.old_health then
|
|
||||||
self.object:set_texture_mod("^[colorize:red:120")
|
|
||||||
end
|
|
||||||
self.old_health = self.health
|
|
||||||
|
|
||||||
--do death logic (animation, poof, explosion, etc)
|
--do death logic (animation, poof, explosion, etc)
|
||||||
if self.health <= 0 then
|
if self.health <= 0 then
|
||||||
|
|
Loading…
Reference in New Issue