Add filled cauldron nodes
parent
3fe5271fdf
commit
8983d0656d
|
@ -1,19 +1,27 @@
|
|||
minetest.register_node("mcl_cauldrons:cauldron", {
|
||||
description = "Cauldron",
|
||||
wield_image = "mcl_cauldrons_cauldron.png",
|
||||
inventory_image = "mcl_cauldrons_cauldron.png",
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {pickaxey=1},
|
||||
node_box = {
|
||||
-- Cauldron mod, adds cauldrons.
|
||||
|
||||
-- TODO: Extinguish fire of burning entities
|
||||
|
||||
-- Convenience function because the cauldron nodeboxes are very similar
|
||||
local create_cauldron_nodebox = function(water_level)
|
||||
local floor_y
|
||||
if water_level == 0 then -- empty
|
||||
floor_y = -0.1875
|
||||
elseif water_level == 1 then -- 1/3 filled
|
||||
floor_y = 1/16
|
||||
elseif water_level == 2 then -- 2/3 filled
|
||||
floor_y = 4/16
|
||||
elseif water_level == 3 then -- full
|
||||
floor_y = 7/16
|
||||
end
|
||||
return {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.1875, -0.5, -0.375, 0.5, 0.5}, -- Left wall
|
||||
{0.375, -0.1875, -0.5, 0.5, 0.5, 0.5}, -- Right wall
|
||||
{-0.375, -0.1875, 0.375, 0.375, 0.5, 0.5}, -- Back wall
|
||||
{-0.375, -0.1875, -0.5, 0.375, 0.5, -0.375}, -- Front wall
|
||||
{-0.5, -0.3125, -0.5, 0.5, -0.1875, 0.5}, -- Floor
|
||||
{-0.5, -0.3125, -0.5, 0.5, floor_y, 0.5}, -- Floor
|
||||
{-0.5, -0.5, -0.5, -0.375, -0.3125, -0.25}, -- Left front foot, part 1
|
||||
{-0.375, -0.5, -0.5, -0.25, -0.3125, -0.375}, -- Left front foot, part 2
|
||||
{-0.5, -0.5, 0.25, -0.375, -0.3125, 0.5}, -- Left back foot, part 1
|
||||
|
@ -23,7 +31,25 @@ minetest.register_node("mcl_cauldrons:cauldron", {
|
|||
{0.375, -0.5, -0.5, 0.5, -0.3125, -0.25}, -- Right front foot, part 1
|
||||
{0.25, -0.5, -0.5, 0.375, -0.3125, -0.375}, -- Right front foot, part 2
|
||||
}
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
local cauldron_nodeboxes = {}
|
||||
for w=0,3 do
|
||||
cauldron_nodeboxes[w] = create_cauldron_nodebox(w)
|
||||
end
|
||||
|
||||
|
||||
-- Empty cauldron
|
||||
minetest.register_node("mcl_cauldrons:cauldron", {
|
||||
description = "Cauldron",
|
||||
wield_image = "mcl_cauldrons_cauldron.png",
|
||||
inventory_image = "mcl_cauldrons_cauldron.png",
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {pickaxey=1, deco_block=1},
|
||||
node_box = cauldron_nodeboxes[0],
|
||||
selection_box = { type = "regular" },
|
||||
tiles = {
|
||||
"mcl_cauldrons_cauldron_inner.png^mcl_cauldrons_cauldron_top.png",
|
||||
|
@ -35,6 +61,33 @@ minetest.register_node("mcl_cauldrons:cauldron", {
|
|||
_mcl_blast_resistance = 10,
|
||||
})
|
||||
|
||||
-- Template function for cauldrons with water
|
||||
local register_filled_cauldron = function(water_level, description)
|
||||
minetest.register_node("mcl_cauldrons:cauldron_"..water_level, {
|
||||
description = description,
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {pickaxey=1, not_in_creative_inventory=1},
|
||||
node_box = cauldron_nodeboxes[water_level],
|
||||
collision_box = cauldron_nodeboxes[0],
|
||||
selection_box = { type = "regular" },
|
||||
tiles = {
|
||||
"default_water.png^mcl_cauldrons_cauldron_top.png",
|
||||
"mcl_cauldrons_cauldron_inner.png^mcl_cauldrons_cauldron_bottom.png",
|
||||
"mcl_cauldrons_cauldron_side.png"
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_hardness = 2,
|
||||
_mcl_blast_resistance = 10,
|
||||
})
|
||||
end
|
||||
|
||||
-- Filled crauldrons (3 levels)
|
||||
register_filled_cauldron(1, "Cauldron (One Third Full")
|
||||
register_filled_cauldron(2, "Cauldron (Two Thirds Full")
|
||||
register_filled_cauldron(3, "Cauldron (Full")
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_cauldrons:cauldron",
|
||||
recipe = {
|
||||
|
|
Loading…
Reference in New Issue