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Fix another anvil weirdness and dupe glitch

objects
Elias Fleckenstein 2021-03-12 15:50:05 +01:00
parent 0a5b1e75d0
commit 88372778c9
1 changed files with 2 additions and 2 deletions

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@ -22,7 +22,7 @@ end
function mcl_enchanting.load_enchantments(itemstack, enchantments)
if not mcl_enchanting.is_book(itemstack:get_name()) then
mcl_enchanting.unload_enchantments(itemstack)
mcl_enchanting.unload_enchantments(itemstack)
for enchantment, level in pairs(enchantments or mcl_enchanting.get_enchantments(itemstack)) do
local enchantment_def = mcl_enchanting.enchantments[enchantment]
if enchantment_def.on_enchant then
@ -159,7 +159,7 @@ function mcl_enchanting.combine(itemstack, combine_with)
local itemname = itemstack:get_name()
local combine_name = combine_with:get_name()
local enchanted_itemname = mcl_enchanting.get_enchanted_itemstring(itemname)
if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_name) and not mcl_enchanting.is_book(combine_name) then
if not enchanted_itemname or enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_name) and not mcl_enchanting.is_book(combine_name) then
return false
end
local enchantments = mcl_enchanting.get_enchantments(itemstack)