Implement basic villager trading formspec
parent
2dbda44a93
commit
883568add4
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@ -1,3 +1,4 @@
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mcl_init
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default?
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default?
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mcl_mobs
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mcl_mobs
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mcl_tnt?
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mcl_tnt?
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Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.0 KiB |
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@ -53,9 +53,9 @@ mobs:register_mob("mobs_mc:villager", {
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run_velocity = 2.4,
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run_velocity = 2.4,
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drops = {},
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drops = {},
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sounds = {
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sounds = {
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random = "Villager1",
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random = "mobs_mc_villager_noise",
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death = "Villagerdead",
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death = "mobs_mc_villager_death",
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damage = "Villagerhurt1",
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damage = "mobs_mc_villager_damage",
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distance = 16,
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distance = 16,
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},
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},
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animation = {
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animation = {
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@ -78,7 +78,6 @@ mobs:register_mob("mobs_mc:villager", {
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light_damage = 0,
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light_damage = 0,
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view_range = 16,
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view_range = 16,
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fear_height = 4,
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fear_height = 4,
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--[[
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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local inv
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local inv
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inv = minetest.get_inventory({type="detached", name="trading_inv"})
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inv = minetest.get_inventory({type="detached", name="trading_inv"})
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@ -87,10 +86,9 @@ mobs:register_mob("mobs_mc:villager", {
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allow_take = function(inv, listname, index, stack, player)
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allow_take = function(inv, listname, index, stack, player)
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if listname == "output" then
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if listname == "output" then
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inv:remove_item("input", inv:get_stack("wanted", 1))
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inv:remove_item("input", inv:get_stack("wanted", 1))
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minetest.sound_play("Villageraccept", {to_player = player:get_player_name()})
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minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
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end
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end
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if listname == "input" or listname == "output" then
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if listname == "input" or listname == "output" then
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--return 1000
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return 0
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return 0
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else
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else
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return 0
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return 0
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@ -106,72 +104,68 @@ mobs:register_mob("mobs_mc:villager", {
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on_put = function(inv, listname, index, stack, player)
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on_put = function(inv, listname, index, stack, player)
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if inv:contains_item("input", inv:get_stack("wanted", 1)) then
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if inv:contains_item("input", inv:get_stack("wanted", 1)) then
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inv:set_stack("output", 1, inv:get_stack("offered", 1))
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inv:set_stack("output", 1, inv:get_stack("offered", 1))
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minetest.sound_play("Villageraccept", {to_player = player:get_player_name()})
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minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
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else
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else
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inv:set_stack("output", 1, ItemStack(""))
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inv:set_stack("output", 1, ItemStack(""))
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minetest.sound_play("Villagerdeny", {to_player = player:get_player_name()})
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minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
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end
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end
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end,
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end,
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on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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if inv:contains_item("input", inv:get_stack("wanted", 1)) then
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if inv:contains_item("input", inv:get_stack("wanted", 1)) then
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inv:set_stack("output", 1, inv:get_stack("offered", 1))
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inv:set_stack("output", 1, inv:get_stack("offered", 1))
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minetest.sound_play("Villageraccept", {to_player = player:get_player_name()})
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minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
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else
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else
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inv:set_stack("output", 1, ItemStack(""))
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inv:set_stack("output", 1, ItemStack(""))
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minetest.sound_play("Villagerdeny", {to_player = player:get_player_name()})
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minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
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end
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end
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end,
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end,
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on_take = function(inv, listname, index, stack, player)
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on_take = function(inv, listname, index, stack, player)
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if inv:contains_item("input", inv:get_stack("wanted", 1)) then
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if inv:contains_item("input", inv:get_stack("wanted", 1)) then
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inv:set_stack("output", 1, inv:get_stack("offered", 1))
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inv:set_stack("output", 1, inv:get_stack("offered", 1))
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minetest.sound_play("Villageraccept", {to_player = player:get_player_name()})
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minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
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else
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else
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inv:set_stack("output", 1, ItemStack(""))
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inv:set_stack("output", 1, ItemStack(""))
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minetest.sound_play("Villagerdeny", {to_player = player:get_player_name()})
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minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
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end
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end
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end,
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end,
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})
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})
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end
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end
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inv:set_size("input", 1)
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inv:set_size("input", 2)
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inv:set_size("output", 1)
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inv:set_size("output", 1)
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inv:set_size("wanted", 1)
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inv:set_size("wanted", 2)
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inv:set_size("offered", 1)
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inv:set_size("offered", 1)
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local trades = {
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local trades = {
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{"default:apple 12", "default:clay_lump 1"},
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{"mcl_core:apple 12", "mcl_core:emerald 1"},
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{"default:coal_lump 20", "default:clay_lump 1"},
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{"mcl_core:coal_lump 20", "mcl_core:emerald 1"},
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{"default:paper 30", "default:clay_lump 1"},
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{"mcl_core:paper 30", "mcl_core:emerald 1"},
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{"mobs:leather 10", "default:clay_lump 1"},
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{"mcl_mobitems:leather 10", "mcl_core:emerald 1"},
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{"default:book 2", "default:clay_lump 1"},
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{"mcl_books:book 2", "mcl_core:emerald 1"},
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{"default:clay_lump 3", "default:clay_lump 1"},
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{"mcl_core:emerald 3", "mcl_core:emerald 1"},
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{"farming:potato 15", "default:clay_lump 1"},
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{"mcl_farming:potato_item 15", "mcl_core:emerald 1"},
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{"farming:wheat 20", "default:clay_lump 1"},
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{"mcl_farming:wheat_item 20", "mcl_core:emerald 1"},
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{"farming:carrot 15", "default:clay_lump 1"},
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{"mcl_farming:carrot_item 15", "mcl_core:emerald 1"},
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{"farming:melon_8 8", "default:clay_lump 1"},
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{"mcl_farming:melon_item 8", "mcl_core:emerald 1"},
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{"mobs:rotten_flesh 40", "default:clay_lump 1"},
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{"mcl_mobitems:rotten_flesh 40","mcl_core:emerald 1"},
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{"default:gold_ingot 10", "default:clay_lump 1"},
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{"mcl_core:gold_ingot 10", "mcl_core:emerald 1"},
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{"farming:cotton 10", "default:clay_lump 1"},
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{"mcl_wool:white 15", "mcl_core:emerald 1"},
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{"wool:white 15", "default:clay_lump 1"},
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{"mcl_farming:pumpkin 8", "mcl_core:emerald 1"},
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{"farming:pumpkin 8", "default:clay_lump 1"},
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{"default:clay_lump 1", "mobs:beef_cooked 5"},
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{"mcl_core:emerald 1", "mcl_mobitems:beef_cooked 5"},
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{"default:clay_lump 1", "mobs:chicken_cooked 7"},
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{"mcl_core:emerald 1", "mcl_mobitems:chicken_cooked 7"},
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{"default:clay_lump 1", "farming:cookie 6"},
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{"mcl_core:emerald 1", "mcl_farming:cookie 6"},
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{"default:clay_lump 1", "farming:pumpkin_bread 3"},
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{"mcl_core:emerald 1", "mcl_bows:arrow 10"},
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{"default:clay_lump 1", "mobs:arrow 10"},
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{"mcl_core:emerald 3", "mcl_bows:bow_0 1"},
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{"default:clay_lump 3", "mobs:bow_wood 1"},
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{"mcl_core:emerald 1", "mcl_cake:cake 1"},
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{"default:clay_lump 8", "fishing:pole_wood 1"},
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{"mcl_core:emerald 10", "mcl_mobitems:saddle 1"},
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--{"default:clay_lump 4", "potionspack:healthii 1"},
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{"mcl_core:emerald 10", "mcl_clock:clock_1 1"},
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{"default:clay_lump 1", "cake:cake 1"},
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{"mcl_core:emerald 10", "mcl_compass:compass 1"},
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{"default:clay_lump 10", "mobs:saddle 1"},
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{"mcl_core:emerald 1", "mcl_core:glass 5"},
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{"default:clay_lump 10", "clock:1 1"},
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{"mcl_core:emerald 1", "mcl_nether:glowstone 3"},
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{"default:clay_lumpd 10", "compass:0 1"},
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{"mcl_core:emerald 3", "mcl_tools:shears 1"},
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{"default:clay_lump 1", "default:glass 5"},
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{"mcl_core:emerald 10", "mcl_tools:sword_diamond 1"},
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{"default:clay_lump 1", "nether:glowstone 3"},
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{"mcl_core:emerald 20", "3d_armor:chestplate_diamond 1"},
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{"default:clay_lump 3", "mobs:shears 1"},
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{"default:clay_lump 10", "default:sword_diamond 1"},
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{"default:clay_lump 20", "3d_armor:chestplate_diamond 1"},
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}
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}
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local tradenum = math.random(#trades)
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local tradenum = math.random(#trades)
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inv:set_stack("wanted", 1, ItemStack(trades[tradenum][1]))
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inv:set_stack("wanted", 1, ItemStack(trades[tradenum][1]))
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@ -179,20 +173,17 @@ mobs:register_mob("mobs_mc:villager", {
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local formspec =
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local formspec =
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"size[9,8.75]"..
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"size[9,8.75]"..
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"background[-0.19,-0.25;9.41,9.49;trading_formspec_bg.png]"..
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"background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"..
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"bgcolor[#080808BB;true]"..
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mcl_vars.inventory_header..
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"listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"
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"list[current_player;main;0,7.74;9,1;]"
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.."list[detached:trading_inv;wanted;2,1;1,1;]"
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.."list[detached:trading_inv;wanted;2,1;2,1;]"
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.."list[detached:trading_inv;offered;5.75,1;1,1;]"
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.."list[detached:trading_inv;offered;5.76,1;1,1;]"
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.."list[detached:trading_inv;input;2,2.5;1,1;]"
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.."list[detached:trading_inv;input;2,2.5;2,1;]"
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.."list[detached:trading_inv;output;5.75,2.5;1,1;]"
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.."list[detached:trading_inv;output;5.76,2.55;1,1;]"
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minetest.sound_play("Villagertrade", {to_player = clicker:get_player_name()})
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minetest.sound_play("mobs_mc_villager_trade", {to_player = clicker:get_player_name()})
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minetest.show_formspec(clicker:get_player_name(), "tradespec", formspec)
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minetest.show_formspec(clicker:get_player_name(), "mobs_mc:trade", formspec)
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end,
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end,
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]]
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})
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})
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mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8000, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
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mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8000, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
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