1
0
Fork 0

Prevent attempting to path through 2 doors until code supports it. Clean up also.

update_german_translation_attempt2
ancientmarinerdev 2022-12-30 15:10:55 +00:00 committed by Gitea
parent e3307d647b
commit 87f04bdd9f
2 changed files with 24 additions and 24 deletions

View File

@ -3,7 +3,6 @@ local mob_class = mcl_mobs.mob_class
local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_villager",false) local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_villager",false)
local PATHFINDING = "gowp" local PATHFINDING = "gowp"
local enable_pathfinding = true
local LOG_MODULE = "[Mobs]" local LOG_MODULE = "[Mobs]"
local function mcl_log (message) local function mcl_log (message)
@ -64,26 +63,27 @@ local function generate_enriched_path(wp_in, door_open_pos, door_close_pos, cur_
local cur_pos_to_add = vector.add(cur_pos, one_down) local cur_pos_to_add = vector.add(cur_pos, one_down)
if door_open_pos and vector.equals (cur_pos, door_open_pos) then if door_open_pos and vector.equals (cur_pos, door_open_pos) then
mcl_log ("Door open match") mcl_log ("Door open match")
--action = {type = "door", action = "open"} action = {type = "door", action = "open"}
action = {} --action = {}
action["type"] = "door" --action["type"] = "door"
action["action"] = "open" --action["action"] = "open"
action["target"] = cur_door_pos action["target"] = cur_door_pos
cur_pos_to_add = vector.add(cur_pos, one_down) cur_pos_to_add = vector.add(cur_pos, one_down)
elseif door_close_pos and vector.equals(cur_pos, door_close_pos) then elseif door_close_pos and vector.equals(cur_pos, door_close_pos) then
mcl_log ("Door close match") mcl_log ("Door close match")
--action = {type = "door", action = "closed"} action = {type = "door", action = "close"}
action = {} --action = {}
action["type"] = "door" --action["type"] = "door"
action["action"] = "close" --action["action"] = "close"
action["target"] = cur_door_pos action["target"] = cur_door_pos
cur_pos_to_add = vector.add(cur_pos, one_down) cur_pos_to_add = vector.add(cur_pos, one_down)
elseif cur_door_pos and vector.equals(cur_pos, cur_door_pos) then elseif cur_door_pos and vector.equals(cur_pos, cur_door_pos) then
mcl_log("Current door pos") mcl_log("Current door pos")
cur_pos_to_add = vector.add(cur_pos, one_down) cur_pos_to_add = vector.add(cur_pos, one_down)
action = {} action = {type = "door", action = "open"}
action["type"] = "door" --action = {}
action["action"] = "open" --action["type"] = "door"
--action["action"] = "open"
action["target"] = cur_door_pos action["target"] = cur_door_pos
else else
cur_pos_to_add = cur_pos cur_pos_to_add = cur_pos
@ -132,7 +132,7 @@ local function calculate_path_through_door (p, t, cur_door_pos)
local pos_closest_to_door = nil local pos_closest_to_door = nil
local other_side_of_door = nil local other_side_of_door = nil
local wp local wp, prospective_wp
if cur_door_pos then if cur_door_pos then
mcl_log("Found a door near: " .. minetest.pos_to_string(cur_door_pos)) mcl_log("Found a door near: " .. minetest.pos_to_string(cur_door_pos))
@ -143,18 +143,19 @@ local function calculate_path_through_door (p, t, cur_door_pos)
if n.name == "air" then if n.name == "air" then
mcl_log("We have air space next to door at: " .. minetest.pos_to_string(pos_closest_to_door)) mcl_log("We have air space next to door at: " .. minetest.pos_to_string(pos_closest_to_door))
wp = minetest.find_path(p,pos_closest_to_door,150,1,4) prospective_wp = minetest.find_path(p,pos_closest_to_door,150,1,4)
if wp then if prospective_wp then
mcl_log("Found a path to next to door".. minetest.pos_to_string(pos_closest_to_door)) mcl_log("Found a path to next to door".. minetest.pos_to_string(pos_closest_to_door))
other_side_of_door = vector.add(cur_door_pos,-v) other_side_of_door = vector.add(cur_door_pos,-v)
mcl_log("Opposite is: ".. minetest.pos_to_string(other_side_of_door)) mcl_log("Opposite is: ".. minetest.pos_to_string(other_side_of_door))
local wp_otherside_door_to_target = minetest.find_path(other_side_of_door,t,150,1,4) local wp_otherside_door_to_target = minetest.find_path(other_side_of_door,t,150,1,4)
if wp_otherside_door_to_target and #wp_otherside_door_to_target > 0 then if wp_otherside_door_to_target and #wp_otherside_door_to_target > 0 then
table.insert(wp, cur_door_pos) table.insert(prospective_wp, cur_door_pos)
append_paths (wp, wp_otherside_door_to_target) append_paths (prospective_wp, wp_otherside_door_to_target)
enriched_path = generate_enriched_path(wp, pos_closest_to_door, other_side_of_door, cur_door_pos) enriched_path = generate_enriched_path(prospective_wp, pos_closest_to_door, other_side_of_door, cur_door_pos)
wp = prospective_wp
mcl_log("We have a path from outside door to target") mcl_log("We have a path from outside door to target")
else else
mcl_log("We cannot path from outside door to target") mcl_log("We cannot path from outside door to target")
@ -202,7 +203,6 @@ function mob_class:gopath(target,callback_arrived)
if not wp then if not wp then
mcl_log("No direct path. Path through door") mcl_log("No direct path. Path through door")
-- target could be pos
local cur_door_pos = minetest.find_node_near(target, 16, {"group:door"}) local cur_door_pos = minetest.find_node_near(target, 16, {"group:door"})
wp = calculate_path_through_door(p, t, cur_door_pos) wp = calculate_path_through_door(p, t, cur_door_pos)
@ -218,15 +218,14 @@ function mob_class:gopath(target,callback_arrived)
--path from pos to door, path from otherside to target --path from pos to door, path from otherside to target
if not wp then if not wp then
mcl_log("Could not calculate path") mcl_log("Could not calculate path")
self._pf_last_failed = os.time() self._pf_last_failed = os.time()
-- Cover for a flaw in pathfind where it chooses the wrong door and gets stuck. Take a break, allow others. -- If cannot path, don't immediately try again
end end
--output_table(wp)
if wp and #wp > 0 then if wp and #wp > 0 then
--output_table(wp)
self._target = t self._target = t
self.callback_arrived = callback_arrived self.callback_arrived = callback_arrived
local current_location = table.remove(wp,1) local current_location = table.remove(wp,1)
@ -318,7 +317,7 @@ function mob_class:check_gowp(dtime)
-- arrived at location, finish gowp -- arrived at location, finish gowp
local distance_to_targ = vector.distance(p,self._target) local distance_to_targ = vector.distance(p,self._target)
--mcl_log("Distance to targ: ".. tostring(distance_to_targ)) --mcl_log("Distance to targ: ".. tostring(distance_to_targ))
if distance_to_targ < 2 then if distance_to_targ < 1.5 then
mcl_log("Arrived at _target") mcl_log("Arrived at _target")
self.waypoints = nil self.waypoints = nil
self._target = nil self._target = nil
@ -400,6 +399,7 @@ function mob_class:check_gowp(dtime)
self:go_to_pos(self._current_target) self:go_to_pos(self._current_target)
else else
mcl_log("close to current target: ".. minetest.pos_to_string(self.current_target["pos"])) mcl_log("close to current target: ".. minetest.pos_to_string(self.current_target["pos"]))
mcl_log("target is: ".. minetest.pos_to_string(self._target))
self.current_target = nil self.current_target = nil
end end

View File

@ -1202,7 +1202,7 @@ local function get_ground_below_floating_object (float_pos)
until node.name ~= "air" until node.name ~= "air"
-- If pos is 1 below float_pos, then just return float_pos as there is no air below it -- If pos is 1 below float_pos, then just return float_pos as there is no air below it
if pos.y == float_pos.y -1 then if pos.y == float_pos.y - 1 then
--mcl_log("pos is only 1 lower than float pos so no air below") --mcl_log("pos is only 1 lower than float pos so no air below")
return float_pos return float_pos
else else