Add vertical lift & minimum pvp knockback
parent
2b71462c1e
commit
85b1f5247a
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@ -279,8 +279,20 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
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if hitter and hitter:is_player() and distance <= 3 then
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if hitter and hitter:is_player() and distance <= 3 then
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local wielditem = hitter:get_wielded_item()
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local wielditem = hitter:get_wielded_item()
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knockback = knockback + 5 * mcl_enchanting.get_enchantment(wielditem, "knockback")
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knockback = knockback + 5 * mcl_enchanting.get_enchantment(wielditem, "knockback")
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-- add player velocity to knockback
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-- add vertical lift to knockback
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local v = player:get_velocity()
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local v = player:get_velocity()
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if v and v.y <= 0.1 and v.y >= -0.1 and dir.y <= 0.44 then
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player:add_velocity({
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x = 0,
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y = 4.5,
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z = 0
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})
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-- add minimum knockback
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if knockback <= 1.5 then
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knockback = knockback + 6
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end
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end
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-- add player velocity to knockback
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local hv = hitter:get_velocity()
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local hv = hitter:get_velocity()
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local dir_dot = (hv.x * dir.x) + (hv.z * dir.z)
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local dir_dot = (hv.x * dir.x) + (hv.z * dir.z)
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local hitter_mag = math.sqrt((hv.x * hv.x) + (hv.z * hv.z))
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local hitter_mag = math.sqrt((hv.x * hv.x) + (hv.z * hv.z))
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