polar bear fix typo (#3846)
horrizonatal -> horizontal Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3846 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: Freeman <project@gnuhacker.org> Co-committed-by: Freeman <project@gnuhacker.org>hollow_logs_ref_recovery
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ce403b9245
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83d6e2a5d2
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@ -410,7 +410,7 @@ function mob_class:check_head_swivel(dtime)
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--final_rotation = vector.new(0,0,0)
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--final_rotation = vector.new(0,0,0)
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end
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end
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mcl_util.set_bone_position(self.object,self.head_swivel, vector.new(0,self.bone_eye_height,self.horrizonatal_head_height), final_rotation)
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mcl_util.set_bone_position(self.object,self.head_swivel, vector.new(0,self.bone_eye_height,self.horizontal_head_height), final_rotation)
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end
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end
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@ -147,7 +147,7 @@ function mcl_mobs.register_mob(name, def)
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head_eye_height = def.head_eye_height or def.bone_eye_height or 0, -- how hight aproximatly the mobs head is fromm the ground to tell the mob how high to look up at the player
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head_eye_height = def.head_eye_height or def.bone_eye_height or 0, -- how hight aproximatly the mobs head is fromm the ground to tell the mob how high to look up at the player
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curiosity = def.curiosity or 1, -- how often mob will look at player on idle
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curiosity = def.curiosity or 1, -- how often mob will look at player on idle
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head_yaw = def.head_yaw or "y", -- axis to rotate head on
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head_yaw = def.head_yaw or "y", -- axis to rotate head on
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horrizonatal_head_height = def.horrizonatal_head_height or 0,
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horizontal_head_height = def.horizontal_head_height or 0,
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wears_armor = def.wears_armor, -- a number value used to index texture slot for armor
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wears_armor = def.wears_armor, -- a number value used to index texture slot for armor
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stepheight = def.stepheight or 0.6,
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stepheight = def.stepheight or 0.6,
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name = name,
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name = name,
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@ -13,7 +13,7 @@ local axolotl = {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = -1,
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bone_eye_height = -1,
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head_eye_height = -0.5,
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head_eye_height = -0.5,
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horrizonatal_head_height = 0,
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horizontal_head_height = 0,
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curiosity = 10,
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curiosity = 10,
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head_yaw="z",
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head_yaw="z",
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@ -23,7 +23,7 @@ mcl_mobs.register_mob("mobs_mc:chicken", {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 4,
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bone_eye_height = 4,
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head_eye_height = 1.5,
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head_eye_height = 1.5,
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horrizonatal_head_height = -.3,
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horizontal_head_height = -.3,
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curiosity = 10,
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curiosity = 10,
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head_yaw="z",
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head_yaw="z",
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visual_size = {x=1,y=1},
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visual_size = {x=1,y=1},
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@ -24,7 +24,7 @@ local cow_def = {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 10,
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bone_eye_height = 10,
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head_eye_height = 1.1,
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head_eye_height = 1.1,
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horrizonatal_head_height=-1.8,
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horizontal_head_height=-1.8,
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curiosity = 2,
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curiosity = 2,
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head_yaw="z",
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head_yaw="z",
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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@ -62,7 +62,7 @@ mcl_mobs.register_mob("mobs_mc:llama", {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 11,
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bone_eye_height = 11,
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head_eye_height = 3,
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head_eye_height = 3,
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horrizonatal_head_height=0,
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horizontal_head_height=0,
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curiosity = 60,
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curiosity = 60,
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head_yaw = "z",
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head_yaw = "z",
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@ -39,7 +39,7 @@ local ocelot = {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 6.2,
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bone_eye_height = 6.2,
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head_eye_height = 0.4,
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head_eye_height = 0.4,
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horrizonatal_head_height=-0,
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horizontal_head_height=-0,
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head_yaw="z",
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head_yaw="z",
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curiosity = 4,
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curiosity = 4,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.69, 0.3},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.69, 0.3},
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@ -137,7 +137,7 @@ mcl_mobs.register_mob("mobs_mc:parrot", {
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xp_max = 3,
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xp_max = 3,
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 1.1,
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bone_eye_height = 1.1,
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horrizonatal_head_height=0,
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horizontal_head_height=0,
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curiosity = 10,
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curiosity = 10,
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collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.89, 0.25},
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collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.89, 0.25},
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visual = "mesh",
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visual = "mesh",
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@ -22,7 +22,7 @@ mcl_mobs.register_mob("mobs_mc:pig", {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 7.5,
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bone_eye_height = 7.5,
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head_eye_height = 0.8,
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head_eye_height = 0.8,
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horrizonatal_head_height=-1,
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horizontal_head_height=-1,
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curiosity = 3,
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curiosity = 3,
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head_yaw="z",
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head_yaw="z",
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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@ -27,7 +27,7 @@ mcl_mobs.register_mob("mobs_mc:polar_bear", {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 2.6,
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bone_eye_height = 2.6,
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head_eye_height = 1,
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head_eye_height = 1,
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horrizonatal_head_height = 0,
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horizontal_head_height = 0,
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curiosity = 20,
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curiosity = 20,
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head_yaw="z",
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head_yaw="z",
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visual_size = {x=3.0, y=3.0},
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visual_size = {x=3.0, y=3.0},
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@ -18,7 +18,7 @@ local rabbit = {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 2,
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bone_eye_height = 2,
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head_eye_height = 0.5,
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head_eye_height = 0.5,
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horrizonatal_head_height = -.3,
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horizontal_head_height = -.3,
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curiosity = 20,
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curiosity = 20,
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head_yaw="z",
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head_yaw="z",
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visual = "mesh",
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visual = "mesh",
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@ -67,7 +67,7 @@ mcl_mobs.register_mob("mobs_mc:sheep", {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 3.3,
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bone_eye_height = 3.3,
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head_eye_height = 1.1,
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head_eye_height = 1.1,
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horrizonatal_head_height=-.7,
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horizontal_head_height=-.7,
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curiosity = 6,
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curiosity = 6,
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head_yaw="z",
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head_yaw="z",
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visual = "mesh",
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visual = "mesh",
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@ -29,7 +29,7 @@ local wolf = {
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 3.5,
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bone_eye_height = 3.5,
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head_eye_height = 1.1,
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head_eye_height = 1.1,
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horrizonatal_head_height=0,
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horizontal_head_height=0,
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curiosity = 3,
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curiosity = 3,
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head_yaw="z",
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head_yaw="z",
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sounds = {
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sounds = {
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