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Enable item physics right when out of magnet range

objects
Wuzzy 2017-06-10 21:08:02 +02:00
parent b153104d24
commit 817def7d81
1 changed files with 1 additions and 0 deletions

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@ -142,6 +142,7 @@ minetest.register_globalstep(function(dtime)
if not collected then if not collected then
if object:get_luaentity()._magnet_timer > 1 then if object:get_luaentity()._magnet_timer > 1 then
object:get_luaentity()._magnet_timer = -item_drop_settings.magnet_time object:get_luaentity()._magnet_timer = -item_drop_settings.magnet_time
enable_physics(object, object:get_luaentity())
elseif object:get_luaentity()._magnet_timer < 0 then elseif object:get_luaentity()._magnet_timer < 0 then
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
end end