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Fix shovels being unable to make grass paths

objects
Wuzzy 2017-03-02 17:57:18 +01:00
parent 6a109859bd
commit 7dce9bf429
1 changed files with 8 additions and 8 deletions

View File

@ -125,15 +125,15 @@ minetest.register_tool("mcl_tools:pick_diamond", {
local get_shovel_dig_group = function(itemstring)
local def = minetest.registered_items[itemstring]
if itemstring == "mcl_core:shovel_wood" then
if itemstring == "mcl_tools:shovel_wood" then
return "shovely_dig_wood"
elseif itemstring == "mcl_core:shovel_stone" then
elseif itemstring == "mcl_tools:shovel_stone" then
return "shovely_dig_stone"
elseif itemstring == "mcl_core:shovel_iron" then
elseif itemstring == "mcl_tools:shovel_iron" then
return "shovely_dig_iron"
elseif itemstring == "mcl_core:shovel_gold" then
elseif itemstring == "mcl_tools:shovel_gold" then
return "shovely_dig_gold"
elseif itemstring == "mcl_core:shovel_diamond" then
elseif itemstring == "mcl_tools:shovel_diamond" then
return "shovely_dig_diamond"
else
-- Fallback
@ -150,7 +150,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
end
end
if minetest.get_node(node).name == "mcl_tools:dirt_with_grass" and pointed_thing.above.y == pointed_thing.under.y then
if node.name == "mcl_core:dirt_with_grass" and pointed_thing.above.y == pointed_thing.under.y then
local above = table.copy(pointed_thing.under)
above.y = above.y + 1
if minetest.get_node(above).name == "air" then
@ -158,7 +158,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
-- Add wear, as if digging a level 0 shovely node
local toolname = itemstack:get_name()
local def = minetest.registered_items[toolname]
local group = get_shovel_dig_group
local group = get_shovel_dig_group(toolname)
local base_uses = def.tool_capabilities.groupcaps[group].uses
local maxlevel = def.tool_capabilities.groupcaps[group].maxlevel
local uses = base_uses * math.pow(3, maxlevel)
@ -166,7 +166,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
itemstack:add_wear(wear)
end
minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = above})
minetest.swap_node(pointed_thing.under, {name="mcl_tools:grass_path"})
minetest.swap_node(pointed_thing.under, {name="mcl_core:grass_path"})
end
end
return itemstack