Tidy up error handling.
parent
ae92c51155
commit
7c602ce82c
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@ -4,6 +4,7 @@ local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs
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-- API for Mobs Redo: MineClone 2 Edition (MRM)
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local PATHFINDING = "gowp"
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local CRASH_WARN_FREQUENCY = 60
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-- Localize
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local S = minetest.get_translator("mcl_mobs")
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@ -445,16 +446,24 @@ local function on_step_work (self, dtime)
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end
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end
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local last_crash_warn_time = 0
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local on_step_error_handler = function ()
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--lua_Debug ar;
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--local L = lua_getfield(L, LUA_GLOBALSINDEX, "f");
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--lua_getinfo(L, ">S", &ar);
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local info = debug.getinfo(1, "SnlufL")
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minetest.log("In the error handler")
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minetest.log("debug.traceback: ".. tostring(debug.traceback()))
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minetest.log("debug.short_src: ".. dump(debug.source))
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minetest.log("debug.short_src: ".. dump(info))
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local current_time = os.time()
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local time_since_warning = current_time - last_crash_warn_time
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--minetest.log("previous_crash_time: " .. current_time)
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--minetest.log("last_crash_time: " .. last_crash_warn_time)
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--minetest.log("time_since_warning: " .. time_since_warning)
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if time_since_warning > CRASH_WARN_FREQUENCY then
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last_crash_warn_time = current_time
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minetest.log("A game crashing bug was prevented. Please provide debug.log information to MineClone2 dev team for investigation. (Search for: --- Bug report start)")
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end
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minetest.log("action", "--- Bug report start (please provide a few lines before this also for context) ---")
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minetest.log("action", "Stack trace: ".. tostring(debug.traceback()))
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minetest.log("action", "Bug info: ".. dump(info))
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minetest.log("action", "--- Bug report end ---")
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--debug.traceback
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end
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-- main mob function
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@ -464,8 +473,8 @@ function mob_class:on_step(dtime)
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--minetest.log("success. retVal: ".. tostring(retVal))
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return retVal
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else
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minetest.log("failed. error: ".. tostring(retVal))
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minetest.log("failed. status: ".. tostring(status))
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--minetest.log("failed. error: ".. tostring(retVal))
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--minetest.log("failed. status: ".. tostring(status))
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end
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--return on_step_work(self, dtime)
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end
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