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objects
Wuzzy 2017-05-20 22:35:50 +02:00
parent dfbce6836a
commit 7af1292b9f
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@ -15,6 +15,9 @@ mcl_hunger.food = {}
Exhaustion and saturation values are stored as integers, unlike in Minecraft.
Exhaustion is Minecraft exhaustion times 1000 and ranges from 0 to 4000.
Saturation is Minecraft exhaustion times 10 and ranges from 0 to 200.
Food saturation is stored in the custom item definition field _mcl_saturation.
This field uses the original Minecraft value.
]]
-- Count number of poisonings a player has at once