Don't take ladder twice when placing
Also don't take ladder when failing to placeobjects
parent
74670547ef
commit
7915ca8938
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@ -1208,9 +1208,6 @@ minetest.register_node("mcl_core:ladder", {
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if idef.sounds and idef.sounds.place then
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minetest.sound_play(idef.sounds.place, {pos=above, gain=1})
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end
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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end
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return itemstack
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end,
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