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Mobspawner: Fix overlarge dolls for large mobs

objects
Wuzzy 2018-01-07 17:29:56 +01:00
parent 3cf6656df2
commit 777d8403e8
1 changed files with 22 additions and 2 deletions

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@ -27,14 +27,34 @@ local function spawn_doll(pos)
return minetest.add_entity({x=pos.x, y=pos.y-0.3, z=pos.z}, "mcl_mobspawners:doll") return minetest.add_entity({x=pos.x, y=pos.y-0.3, z=pos.z}, "mcl_mobspawners:doll")
end end
-- Manually set the doll sizes for large mobs
-- TODO: Relocate this code to mobs_mc
local doll_size_overrides = {
["mobs_mc:guardian"] = { x = 0.6, y = 0.6 },
["mobs_mc:guardian_elder"] = { x = 0.72, y = 0.72 },
["mobs_mc:enderman"] = { x = 0.8, y = 0.8 },
["mobs_mc:iron_golem"] = { x = 0.9, y = 0.9 },
["mobs_mc:ghast"] = { x = 1.05, y = 1.05 },
["mobs_mc:wither"] = { x = 1.2, y = 1.2 },
["mobs_mc:enderdragon"] = { x = 0.16, y = 0.16 },
}
local function set_doll_properties(doll, mob) local function set_doll_properties(doll, mob)
local mobinfo = minetest.registered_entities[mob] local mobinfo = minetest.registered_entities[mob]
local xs, ys
if doll_size_overrides[mob] then
xs = doll_size_overrides[mob].x
ys = doll_size_overrides[mob].y
else
xs = mobinfo.visual_size.x * 0.33333
ys = mobinfo.visual_size.y * 0.33333
end
local prop = { local prop = {
mesh = mobinfo.mesh, mesh = mobinfo.mesh,
textures = get_mob_textures(mob), textures = get_mob_textures(mob),
visual_size = { visual_size = {
x = mobinfo.visual_size.x * 0.33333, x = xs,
y = mobinfo.visual_size.y * 0.33333, y = ys,
} }
} }
doll:set_properties(prop) doll:set_properties(prop)