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Place boats and minecarts with dispenser

objects
Wuzzy 2017-02-14 04:12:17 +01:00
parent 2350752aca
commit 76e77cceb4
1 changed files with 28 additions and 1 deletions

View File

@ -115,7 +115,7 @@ local dispenserdef = {
bucket_id = "bucket:bucket_lava"
end
if collect_liquid then
minetest.swap_node(droppos, {name="air"})
minetest.set_node(droppos, {name="air"})
-- Fill bucket with liquid and put it back into inventory
-- if there's still space. If not, drop it.
@ -170,6 +170,33 @@ local dispenserdef = {
inv:set_stack("main", stack_id, stack)
end
elseif iname == "mcl_minecarts:minecart" then
-- Place minecart as entity on rail
if dropnodedef.groups.rail then
minetest.add_entity(droppos, "mcl_minecarts:minecart")
else
-- Drop item
minetest.add_item(droppos, dropitem)
end
stack:take_item()
inv:set_stack("main", stack_id, stack)
elseif igroups.boat then
local below = {x=droppos.x, y=droppos.y-1, z=droppos.z}
local belownode = minetest.get_node(below)
-- Place boat as entity on or in water
if dropnodedef.groups.water or (dropnode.name == "air" and minetest.registered_nodes[belownode.name].groups.water) then
minetest.add_entity(droppos, "mcl_boats:boat")
else
minetest.add_item(droppos, dropitem)
end
stack:take_item()
inv:set_stack("main", stack_id, stack)
-- TODO: Many other dispenser actions
else
-- Drop item