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Add basic implementation of furnace minecart

objects
Wuzzy 2020-01-30 20:38:31 +01:00
parent d923f71c92
commit 74b79d130b
1 changed files with 36 additions and 7 deletions

View File

@ -27,6 +27,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
_velocity = {x=0, y=0, z=0}, -- only used on punch
_start_pos = nil, -- Used to calculate distance for “On A Rail” achievement
_last_float_check = nil, -- timestamp of last time the cart was checked to be still on a rail
_fueltime = nil, -- how many seconds worth of fuel is left. Only used by minecart with furnace
_old_dir = {x=0, y=0, z=0},
_old_pos = nil,
_old_vel = {x=0, y=0, z=0},
@ -164,11 +165,30 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
self._last_float_check = 0
end
-- Update furnace texture if out of fuel
if self._fueltime and self._fueltime > 0 then
self._fueltime = self._fueltime - dtime
if self._fueltime <= 0 then
self.object:set_properties({textures =
{
"default_furnace_top.png",
"default_furnace_top.png",
"default_furnace_front.png",
"default_furnace_side.png",
"default_furnace_side.png",
"default_furnace_side.png",
"mcl_minecarts_minecart.png",
}})
self._fueltime = 0
end
end
local has_fuel = self._fueltime and self._fueltime > 0
if self._punched then
vel = vector.add(vel, self._velocity)
self.object:set_velocity(vel)
self._old_dir.y = 0
elseif vector.equals(vel, {x=0, y=0, z=0}) then
elseif vector.equals(vel, {x=0, y=0, z=0}) and (not has_fuel) then
return
end
@ -179,7 +199,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
if self._old_pos and not self._punched then
local flo_pos = vector.floor(pos)
local flo_old = vector.floor(self._old_pos)
if vector.equals(flo_pos, flo_old) then
if vector.equals(flo_pos, flo_old) and (not has_fuel) then
return
-- Prevent querying the same node over and over again
end
@ -257,7 +277,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
end
local new_acc = {x=0, y=0, z=0}
if vector.equals(dir, {x=0, y=0, z=0}) then
if vector.equals(dir, {x=0, y=0, z=0}) and not has_fuel then
vel = {x=0, y=0, z=0}
update.vel = true
else
@ -285,7 +305,9 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick)
local acc = dir.y * -1.8
local speed_mod = minetest.registered_nodes[minetest.get_node(pos).name]._rail_acceleration
if speed_mod and speed_mod ~= 0 then
if has_fuel then
acc = acc + 0.2
elseif speed_mod and speed_mod ~= 0 then
acc = acc + speed_mod
else
acc = acc - 0.4
@ -558,9 +580,16 @@ register_minecart(
local inv = clicker:get_inventory()
inv:set_stack("main", index, held)
end
-- DEBUG
minetest.chat_send_player(clicker:get_player_name(), "Fuel: " .. tostring(self._fueltime))
self.object:set_properties({textures =
{
"default_furnace_top.png",
"default_furnace_top.png",
"default_furnace_front_active.png",
"default_furnace_side.png",
"default_furnace_side.png",
"default_furnace_side.png",
"mcl_minecarts_minecart.png",
}})
end
end, nil, false
)