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Nametag vanishes when sneaking

objects
epCode 2021-02-05 16:39:50 -08:00
parent 403c174722
commit 729c60cd4b
1 changed files with 2 additions and 2 deletions

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@ -35,12 +35,12 @@ minetest.register_globalstep(function(dtime)
if controls.sneak and player:get_attach() == nil then
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+36,0,0))
if player:get_properties().collisionbox ~= {-0.35,0,-0.35,0.35,1.40,0.35} then
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.35,0.35}, eye_height = 1.35})
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.35,0.35}, eye_height = 1.35, nametag_color = { r = 255, b = 225, a = 0, g = 225 }})
end
else
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch,0,0))
if player:get_properties().collisionbox ~= {-0.35,0,-0.35,0.35,1.8,0.35} then
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.8,0.35}, eye_height = 1.65})
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.8,0.35}, eye_height = 1.65, nametag_color = { r = 255, b = 225, a = 225, g = 225 }})
end
end