Merge pull request 'playerbound music toggle' (#3658) from playerMusicToggle into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3658 Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>mobs_armor
commit
6c99a63419
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@ -1,3 +1,5 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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@ -102,6 +104,7 @@ local function play()
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local day_count = minetest.get_day_count()
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for _, player in pairs(minetest.get_connected_players()) do
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if not player:get_meta():get("mcl_music:disable") then
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local player_name = player:get_player_name()
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local hp = player:get_hp()
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local pos = player:get_pos()
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@ -136,6 +139,7 @@ local function play()
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--minetest.log("else")
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end
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end
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end
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minetest.after(7, play)
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end
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@ -149,6 +153,10 @@ if music_enabled then
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stop_music_for_listener_name(player_name)
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end)
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minetest.register_on_leaveplayer(function(player, timed_out)
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listeners[player:get_player_name()] = nil
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end)
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minetest.register_on_respawnplayer(function(player)
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local player_name = player:get_player_name()
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stop_music_for_listener_name(player_name)
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@ -156,3 +164,59 @@ if music_enabled then
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else
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minetest.log("action", "[mcl_music] In-game music is deactivated")
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end
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minetest.register_chatcommand("music", {
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params = "[on|off|invert [<player name>]]",
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description = S("Turns music for yourself or another player on or off."),
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func = function(sender_name, params)
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local argtable = {}
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for str in string.gmatch(params, "([^%s]+)") do
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table.insert(argtable, str)
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end
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local action = argtable[1]
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local playername = argtable[2]
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local sender = minetest.get_player_by_name(sender_name)
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local target_player = nil
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if not action or action == "" then action = "invert" end
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if not playername or playername == "" or sender_name == playername then
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target_player = sender
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playername =sender_name
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elseif not minetest.check_player_privs(sender, "debug") then -- Self-use handled above
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minetest.chat_send_player(sender_name, S("You need the debug privilege in order to turn ingame music on or off for somebody else!"))
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return
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else -- Admin
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target_player = minetest.get_player_by_name(playername)
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end
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if not target_player then
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minetest.chat_send_player(sender_name, S("Couldn't find player @1!", playername))
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return
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end
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local meta = target_player:get_meta()
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local display_new_state = "unknown" -- Should never be displayed -> no translation
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if action == "invert" then
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if not meta:get("mcl_music:disable") then
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meta:set_int("mcl_music:disable", 1)
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display_new_state = S("off")
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else
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meta:set_string("mcl_music:disable", "") -- This deletes the meta value!
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display_new_state = S("on")
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end
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elseif action == "on" then
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meta:set_string("mcl_music:disable", "") -- Delete
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display_new_state = S("on")
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else
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meta:set_int("mcl_music:disable", 1)
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display_new_state = S("off")
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end
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stop_music_for_listener_name(playername)
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minetest.chat_send_player(sender_name, S("Set music for @1 to: @2", playername, display_new_state))
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end,
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})
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@ -0,0 +1,7 @@
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# textdomain: mcl_music
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You need the debug privilege in order to turn ingame music on or off for somebody else!=Sie benötigen das „debug“ Privileg, um die Musik (im Spiel) für jemand anders ein oder aus zu schalten!
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Couldn't find player @1!= Spieler @1 konnte nicht gefunden werden!
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Set music for @1 to: @2=Musik für @1 auf @2 gesetzt
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Turns music for yourself or another player on or off.=Schaltet die Musik für Sie selbst oder jemand anders ein oder aus.
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on=an
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off=aus
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@ -0,0 +1,7 @@
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# textdomain: mcl_music
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You need the debug privilege in order to turn ingame music on or off for somebody else!=
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Couldn't find player @1!=
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Set music for @1 to: @2=
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Turns music for yourself or another player on or off.=
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on=
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off=
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