Add maximum pvp knockback limit & approximate enchant knockback distance to be similar to MC
parent
bf9e487fa9
commit
6b439fd1de
|
@ -282,7 +282,7 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
|
||||||
end
|
end
|
||||||
if hitter and hitter:is_player() and distance <= 3 then
|
if hitter and hitter:is_player() and distance <= 3 then
|
||||||
local wielditem = hitter:get_wielded_item()
|
local wielditem = hitter:get_wielded_item()
|
||||||
knockback = knockback + 5 * mcl_enchanting.get_enchantment(wielditem, "knockback")
|
knockback = knockback + 3 * mcl_enchanting.get_enchantment(wielditem, "knockback")
|
||||||
-- add vertical lift to knockback
|
-- add vertical lift to knockback
|
||||||
local v = player:get_velocity()
|
local v = player:get_velocity()
|
||||||
if v and v.y <= 0.1 and v.y >= -0.1 and dir.y <= 0.44 then
|
if v and v.y <= 0.1 and v.y >= -0.1 and dir.y <= 0.44 then
|
||||||
|
@ -304,6 +304,10 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
|
||||||
if dir_dot > 0 and player_mag <= hitter_mag * 0.625 then
|
if dir_dot > 0 and player_mag <= hitter_mag * 0.625 then
|
||||||
knockback = knockback + hitter_mag * 0.375
|
knockback = knockback + hitter_mag * 0.375
|
||||||
end
|
end
|
||||||
|
-- add maximum knockback limit
|
||||||
|
if knockback > 12.875 then
|
||||||
|
knockback = 12.875
|
||||||
|
end
|
||||||
elseif hitter and hitter:is_player() and distance > 3 then
|
elseif hitter and hitter:is_player() and distance > 3 then
|
||||||
knockback = 0
|
knockback = 0
|
||||||
elseif luaentity and luaentity._knockback then
|
elseif luaentity and luaentity._knockback then
|
||||||
|
|
Loading…
Reference in New Issue