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Increase z_index values to match new convention

objects
Wuzzy 2020-04-17 21:27:45 +02:00
parent 3803dba233
commit 6a77a54034
4 changed files with 7 additions and 7 deletions

View File

@ -578,7 +578,7 @@ if c("totem") then
position = { x=0.5, y=1 },
scale = { x=17, y=17 },
offset = { x=0, y=-178 },
z_index = 10,
z_index = 100,
})
minetest.after(3, function(name)
local player = minetest.get_player_by_name(name)

View File

@ -298,7 +298,7 @@ function awards.unlock(name, award)
position = {x = 0.5, y = 0},
offset = {x = 0, y = 138},
alignment = {x = 0, y = -1},
z_index = 11,
z_index = 101,
})
local hud_announce
if awdef.secret == true then
@ -315,7 +315,7 @@ function awards.unlock(name, award)
position = {x = 0.5, y = 0},
offset = {x = 0, y = 40},
alignment = {x = 0, y = -1},
z_index = 12,
z_index = 102,
})
local three = player:hud_add({
hud_elem_type = "text",
@ -326,7 +326,7 @@ function awards.unlock(name, award)
position = {x = 0.5, y = 0},
offset = {x = 30, y = 100},
alignment = {x = 0, y = -1},
z_index = 12,
z_index = 102,
})
--[[ We use a statbar instead of image here because statbar allows us to scale the image
properly. Note that number is 2, thus leading to a single full image.
@ -342,7 +342,7 @@ function awards.unlock(name, award)
offset = {x = -110, y = 62},
alignment = {x = 0, y = 0},
direction = 0,
z_index = 12,
z_index = 102,
})
minetest.after(3, function(name)
local player = minetest.get_player_by_name(name)

View File

@ -42,7 +42,7 @@ local function set_hud(player)
alignment = {x=0, y=0},
number = 0xFFFFFF ,
text = "",
z_index = 10,
z_index = 100,
})
end

View File

@ -70,7 +70,7 @@ local function now_playing(player, track_id)
size = { x=100, y=100},
number = 0x55FFFF,
text = text,
z_index = 10,
z_index = 100,
})
active_huds[playername] = id
end