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Fix grass not growing issue

damage
ancientmarinerdev 2023-03-06 17:45:38 +00:00
parent 25aff57076
commit 67ddad987d
1 changed files with 10 additions and 6 deletions

View File

@ -803,8 +803,10 @@ end
local grass_spread_randomizer = PseudoRandom(minetest.get_mapgen_setting("seed")) local grass_spread_randomizer = PseudoRandom(minetest.get_mapgen_setting("seed"))
-- Return appropriate grass block node for pos -- Return appropriate grass block node for pos
function mcl_core.get_grass_block_type(pos) function mcl_core.get_grass_block_type(pos, requested_grass_block_name)
return {name = minetest.get_node(pos).name, param2 = mcl_util.get_palette_indexes_from_pos(pos).grass_palette_index} local grass_palette_index = mcl_util.get_palette_indexes_from_pos(pos).grass_palette_index
local grass_block_name = requested_grass_block_name or minetest.get_node(pos).name
return {name = grass_block_name, param2 = grass_palette_index}
end end
-- Return appropriate foliage block node for pos -- Return appropriate foliage block node for pos
@ -828,17 +830,18 @@ minetest.register_abm({
chance = 20, chance = 20,
catch_up = false, catch_up = false,
action = function(pos) action = function(pos)
if pos == nil then if pos == nil then return end
return
end
local above = {x=pos.x, y=pos.y+1, z=pos.z} local above = {x=pos.x, y=pos.y+1, z=pos.z}
local abovenode = minetest.get_node(above) local abovenode = minetest.get_node(above)
if minetest.get_item_group(abovenode.name, "liquid") ~= 0 or minetest.get_item_group(abovenode.name, "opaque") == 1 then if minetest.get_item_group(abovenode.name, "liquid") ~= 0 or minetest.get_item_group(abovenode.name, "opaque") == 1 then
-- Never grow directly below liquids or opaque blocks -- Never grow directly below liquids or opaque blocks
return return
end end
local light_self = minetest.get_node_light(above) local light_self = minetest.get_node_light(above)
if not light_self then return end if not light_self then return end
--[[ Try to find a spreading dirt-type block (e.g. grass block or mycelium) --[[ Try to find a spreading dirt-type block (e.g. grass block or mycelium)
within a 3×5×3 area, with the source block being on the 2nd-topmost layer. ]] within a 3×5×3 area, with the source block being on the 2nd-topmost layer. ]]
local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+3, z=pos.z+1}, "group:spreading_dirt_type") local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+3, z=pos.z+1}, "group:spreading_dirt_type")
@ -857,9 +860,10 @@ minetest.register_abm({
if light_self >= 4 and light_source >= 9 then if light_self >= 4 and light_source >= 9 then
-- All checks passed! Let's spread the grass/mycelium! -- All checks passed! Let's spread the grass/mycelium!
local n2 = minetest.get_node(p2) local n2 = minetest.get_node(p2)
if minetest.get_item_group(n2.name, "grass_block") ~= 0 then if minetest.get_item_group(n2.name, "grass_block") ~= 0 then
n2 = mcl_core.get_grass_block_type(pos) n2 = mcl_core.get_grass_block_type(pos, "mcl_core:dirt_with_grass")
end end
minetest.set_node(pos, {name=n2.name}) minetest.set_node(pos, {name=n2.name})