Add a creative dig speed setting
parent
a1cc24f8d3
commit
66ff8ab8a9
|
@ -45,6 +45,7 @@ local node_def = {
|
|||
-- This is for _mcl_autogroup to know about the survival hand tool capabilites
|
||||
mcl_meshhand.survival_hand_tool_caps = node_def.tool_capabilities
|
||||
|
||||
local creative_dig_speed = tonumber(minetest.settings:get("mcl_creative_dig_speed")) or 0.2
|
||||
local creative_hand_range = tonumber(minetest.settings:get("mcl_hand_range_creative")) or 10
|
||||
if mcl_skins_enabled then
|
||||
-- Generate a node for every skin
|
||||
|
@ -57,7 +58,7 @@ if mcl_skins_enabled then
|
|||
if skin.creative then
|
||||
node_def.range = creative_hand_range
|
||||
node_def.groups.dig_speed_class = 7
|
||||
node_def.tool_capabilities.groupcaps.creative_breakable = { times = { 0.1 }, uses = 0 }
|
||||
node_def.tool_capabilities.groupcaps.creative_breakable = { times = { creative_dig_speed }, uses = 0 }
|
||||
end
|
||||
minetest.register_node("mcl_meshhand:" .. skin.id, node_def)
|
||||
end
|
||||
|
@ -70,7 +71,7 @@ else
|
|||
node_def = table.copy(node_def)
|
||||
node_def.range = creative_hand_range
|
||||
node_def.groups.dig_speed_class = 7
|
||||
node_def.tool_capabilities.groupcaps.creative_breakable = { times = { 0.1 }, uses = 0 }
|
||||
node_def.tool_capabilities.groupcaps.creative_breakable = { times = { creative_dig_speed }, uses = 0 }
|
||||
minetest.register_node("mcl_meshhand:hand_crea", node_def)
|
||||
end
|
||||
|
||||
|
|
|
@ -76,10 +76,13 @@ mcl_enable_skin_customization (Enable player skin customization) bool true
|
|||
# Default:4.5
|
||||
mcl_hand_range (Hand range) float 4.5 1 128
|
||||
|
||||
# How far the player hand can reach in creative mode (not gamemode-creative)
|
||||
# How far the player hand can reach in creative mode
|
||||
# Default:10
|
||||
mcl_hand_range_creative (Creative mode hand range) float 10 1 128
|
||||
|
||||
# Creative mode dig speed in seconds
|
||||
mcl_creative_dig_speed (Creative mode dig speed) float 0.2
|
||||
|
||||
# If enabled the hunger mechanic will be active
|
||||
mcl_enable_hunger (Hunger mechanic) bool true
|
||||
|
||||
|
|
Loading…
Reference in New Issue