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Merge pull request 'Nether Ores And Blackstone Fixes' (#3154) from FossFanatic/MineClone2:nether_ores_and_blackstone_fixes into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3154
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
bambootoo
ancientmarinerdev 2022-12-20 21:04:52 +00:00
commit 658a08181c
5 changed files with 3 additions and 3 deletions

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@ -9,7 +9,7 @@ end
--Blocks --Blocks
minetest.register_node("mcl_blackstone:blackstone", { minetest.register_node("mcl_blackstone:blackstone", {
description = S("Blackstone"), description = S("Blackstone"),
tiles = {"mcl_blackstone.png"}, tiles = {"mcl_blackstone_top.png", "mcl_blackstone_top.png", "mcl_blackstone_side.png"},
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_stone_defaults(),
is_ground_content = false, is_ground_content = false,
groups = {cracky = 3, pickaxey=2, material_stone=1, cobble=1}, groups = {cracky = 3, pickaxey=2, material_stone=1, cobble=1},
@ -18,7 +18,7 @@ minetest.register_node("mcl_blackstone:blackstone", {
}) })
minetest.register_node("mcl_blackstone:blackstone_gilded", { minetest.register_node("mcl_blackstone:blackstone_gilded", {
description = S("Gilded Blackstone"), description = S("Gilded Blackstone"),
tiles = {"mcl_blackstone.png^mcl_blackstone_gilded_side.png"}, tiles = {"mcl_blackstone_gilded.png"},
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_stone_defaults(),
is_ground_content = false, is_ground_content = false,
groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1}, groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1},
@ -40,7 +40,7 @@ minetest.register_node("mcl_blackstone:blackstone_gilded", {
}) })
minetest.register_node("mcl_blackstone:nether_gold", { minetest.register_node("mcl_blackstone:nether_gold", {
description = S("Nether Gold Ore"), description = S("Nether Gold Ore"),
tiles = {"mcl_nether_netherrack.png^mcl_blackstone_gilded_side.png"}, tiles = {"mcl_nether_gold_ore.png"},
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_stone_defaults(),
is_ground_content = false, is_ground_content = false,
groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1}, groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1},

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