Animated shulkerboxes
parent
e66d66caf9
commit
65219d34a2
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@ -3,12 +3,19 @@ local mod_doc = minetest.get_modpath("doc")
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-- Chest Entity
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local animate_chests = (minetest.settings:get_bool("animated_chests") ~= false)
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local entity_animation_speed = 25
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local entity_animations = {
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["open"] = {x = 0, y = 10},
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["open_partly"] = {x = 0, y = 7},
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["close"] = {x = 10, y = 20},
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["close_partly"] = {x = 13, y = 20},
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shulker = {
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speed = 50,
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open = {x = 45, y = 95},
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close = {x = 95, y = 145},
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},
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chest = {
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speed = 25,
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open = {x = 0, y = 10},
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open_partly = {x = 0, y = 7},
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close = {x = 10, y = 20},
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close_partly = {x = 13, y = 20},
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}
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}
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minetest.register_entity("mcl_chests:chest", {
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@ -21,9 +28,10 @@ minetest.register_entity("mcl_chests:chest", {
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},
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set_animation = function(self, animname)
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local anim = entity_animations[animname]
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local anim_table = entity_animations[self.animation_type]
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local anim = anim_table[animname]
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if not anim then return end
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self.object:set_animation(anim, entity_animation_speed, 0, false)
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self.object:set_animation(anim, anim_table.speed, 0, false)
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end,
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open = function(self, playername, partly)
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@ -54,10 +62,11 @@ minetest.register_entity("mcl_chests:chest", {
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end
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end,
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initialize = function(self, node_pos, node_name, textures, dir, double, sound_prefix, mesh_prefix)
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initialize = function(self, node_pos, node_name, textures, dir, double, sound_prefix, mesh_prefix, animation_type)
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self.node_pos = node_pos
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self.node_name = node_name
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self.sound_prefix = sound_prefix
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self.animation_type = animation_type
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local obj = self.object
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obj:set_properties({
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textures = textures,
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@ -117,19 +126,22 @@ local function find_entity(pos)
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end
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end
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local function create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, dir, entity_pos)
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local function get_entity_info(pos, param2, double, dir, entity_pos)
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dir = dir or minetest.facedir_to_dir(param2)
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entity_pos = entity_pos or get_entity_pos(pos, dir, double)
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return dir, get_entity_pos(pos, dir, double)
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end
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local function create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, animation_type, dir, entity_pos)
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dir, entity_pos = get_entity_info(pos, param2, double, dir, entity_pos)
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local obj = minetest.add_entity(entity_pos, "mcl_chests:chest")
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local luaentity = obj:get_luaentity()
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luaentity:initialize(pos, node_name, textures, dir, double, sound_prefix, mesh_prefix)
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luaentity:initialize(pos, node_name, textures, dir, double, sound_prefix, mesh_prefix, animation_type)
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return luaentity
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end
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local function find_or_create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, dir)
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local dir = dir or minetest.facedir_to_dir(param2)
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local entity_pos = get_entity_pos(pos, dir, double)
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return find_entity(entity_pos) or create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, dir, entity_pos)
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local function find_or_create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, animation_type, dir, entity_pos)
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dir, entity_pos = get_entity_info(pos, param2, double, dir, entity_pos)
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return find_entity(entity_pos) or create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, animation_type, dir, entity_pos)
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end
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local no_rotate, simple_rotate
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@ -139,7 +151,8 @@ if minetest.get_modpath("screwdriver") then
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if screwdriver.rotate_simple(pos, node, user, mode, new_param2) ~= false then
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local nodename = node.name
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local nodedef = minetest.registered_nodes[nodename]
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find_or_create_entity(pos, nodename, nodedef._chest_entity_textures, new_param2, false, nodedef._chest_entity_sound, nodedef._chest_entity_mesh):set_yaw(minetest.facedir_to_dir(new_param2))
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local dir = minetest.facedir_to_dir(new_param2)
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find_or_create_entity(pos, nodename, nodedef._chest_entity_textures, new_param2, false, nodedef._chest_entity_sound, nodedef._chest_entity_mesh, nodedef._chest_entity_animation_type, dir):set_yaw(dir)
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else
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return false
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end
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@ -161,12 +174,13 @@ local function back_is_blocked(pos, dir)
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return not def or def.groups.opaque == 1 or not def2 or def2.groups.opaque == 1
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end
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-- To be called if a player opened a chest
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local player_chest_open = function(player, pos, node_name, textures, param2, double, sound, mesh)
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local player_chest_open = function(player, pos, node_name, textures, param2, double, sound, mesh, shulker)
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local name = player:get_player_name()
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open_chests[name] = {pos = pos, node_name = node_name, textures = textures, param2 = param2, double = double, sound = sound, mesh = mesh}
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open_chests[name] = {pos = pos, node_name = node_name, textures = textures, param2 = param2, double = double, sound = sound, mesh = mesh, shulker = shulker}
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if animate_chests then
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local dir = minetest.facedir_to_dir(param2)
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find_or_create_entity(pos, node_name, textures, param2, double, sound, mesh, dir):open(name, back_is_blocked(pos, dir) or double and back_is_blocked(mcl_util.get_double_container_neighbor_pos(pos, param2, node_name:sub(-4)), dir))
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local blocked = not shulker and (back_is_blocked(pos, dir) or double and back_is_blocked(mcl_util.get_double_container_neighbor_pos(pos, param2, node_name:sub(-4)), dir))
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find_or_create_entity(pos, node_name, textures, param2, double, sound, mesh, shulker and "shulker" or "chest", dir):open(name, blocked)
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end
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end
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@ -198,11 +212,11 @@ local chest_update_after_close = function(pos)
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if node.name == "mcl_chests:trapped_chest_on_small" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_small")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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elseif node.name == "mcl_chests:trapped_chest_on_left" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_left")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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@ -214,7 +228,7 @@ local chest_update_after_close = function(pos)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_left")
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
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end
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end
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@ -227,7 +241,7 @@ local player_chest_close = function(player)
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return
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end
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if animate_chests then
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find_or_create_entity(open_chest.pos, open_chest.node_name, open_chest.textures, open_chest.param2, open_chest.double, open_chest.sound, open_chest.mesh):close(name)
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find_or_create_entity(open_chest.pos, open_chest.node_name, open_chest.textures, open_chest.param2, open_chest.double, open_chest.sound, open_chest.mesh, open_chest.shulker and "shulker" or "chest"):close(name)
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end
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chest_update_after_close(open_chest.pos)
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@ -374,6 +388,7 @@ minetest.register_node(small_name, {
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_chest_entity_textures = small_textures,
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_chest_entity_sound = "default_chest",
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_chest_entity_mesh = "mcl_chests_chest",
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_chest_entity_animation_type = "chest",
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paramtype = "light",
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paramtype2 = "facedir",
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stack_max = 64,
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@ -410,15 +425,15 @@ minetest.register_node(small_name, {
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minetest.swap_node(pos, {name="mcl_chests:"..canonical_basename.."_right",param2=param2})
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
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minetest.swap_node(p, { name = "mcl_chests:"..canonical_basename.."_left", param2 = param2 })
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create_entity(p, "mcl_chests:"..canonical_basename.."_left", left_textures, param2, true, "default_chest", "mcl_chests_chest")
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create_entity(p, "mcl_chests:"..canonical_basename.."_left", left_textures, param2, true, "default_chest", "mcl_chests_chest", "chest")
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elseif minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "left")).name == "mcl_chests:"..canonical_basename.."_small" then
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minetest.swap_node(pos, {name="mcl_chests:"..canonical_basename.."_left",param2=param2})
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create_entity(pos, "mcl_chests:"..canonical_basename.."_left", left_textures, param2, true, "default_chest", "mcl_chests_chest")
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create_entity(pos, "mcl_chests:"..canonical_basename.."_left", left_textures, param2, true, "default_chest", "mcl_chests_chest", "chest")
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
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minetest.swap_node(p, { name = "mcl_chests:"..canonical_basename.."_right", param2 = param2 })
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else
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minetest.swap_node(pos, { name = "mcl_chests:"..canonical_basename.."_small", param2 = param2 })
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create_entity(pos, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
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create_entity(pos, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest", "chest")
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end
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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@ -498,6 +513,7 @@ minetest.register_node(left_name, {
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_chest_entity_textures = left_textures,
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_chest_entity_sound = "default_chest",
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_chest_entity_mesh = "mcl_chests_chest",
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_chest_entity_animation_type = "chest",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {handy=1,axey=1, container=5,not_in_creative_inventory=1, material_wood=1,flammable=-1,chest_entity=1,double_chest=1},
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@ -512,7 +528,7 @@ minetest.register_node(left_name, {
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n.name = "mcl_chests:"..canonical_basename.."_small"
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minetest.swap_node(pos, n)
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end
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create_entity(pos, left_name, left_textures, param2, true, "default_chest", "mcl_chests_chest")
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create_entity(pos, left_name, left_textures, param2, true, "default_chest", "mcl_chests_chest", "chest")
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
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@ -533,7 +549,7 @@ minetest.register_node(left_name, {
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close_forms(canonical_basename, p)
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minetest.swap_node(p, { name = small_name, param2 = param2 })
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create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
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create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest", "chest")
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end,
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after_dig_node = drop_items_chest,
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on_blast = on_chest_blast,
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@ -680,7 +696,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
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close_forms(canonical_basename, p)
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minetest.swap_node(p, { name = small_name, param2 = param2 })
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create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
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create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest", "chest")
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local meta = minetest.get_meta(pos)
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end,
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after_dig_node = drop_items_chest,
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@ -845,7 +861,7 @@ register_chest("trapped_chest",
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}},
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function(pos, node, clicker)
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_small", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_on_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_on_small")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_on_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_small")
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mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
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end,
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function(pos, node, clicker)
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@ -853,7 +869,7 @@ register_chest("trapped_chest",
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meta:set_int("players", 1)
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_on_left")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
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mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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@ -867,7 +883,7 @@ register_chest("trapped_chest",
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mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_on_left")
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
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mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
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end
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)
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@ -888,13 +904,13 @@ local function close_if_trapped_chest(pos, player)
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if node.name == "mcl_chests:trapped_chest_on_small" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_small")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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player_chest_close(player)
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elseif node.name == "mcl_chests:trapped_chest_on_left" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_left")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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@ -908,7 +924,7 @@ local function close_if_trapped_chest(pos, player)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_left")
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
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player_chest_close(player)
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@ -995,6 +1011,7 @@ minetest.register_node("mcl_chests:ender_chest_small", {
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|||
_chest_entity_textures = {"mcl_chests_ender.png"},
|
||||
_chest_entity_sound = "mcl_chests_enderchest",
|
||||
_chest_entity_mesh = "mcl_chests_chest",
|
||||
_chest_entity_animation_type = "chest",
|
||||
tiles = {"mcl_chests_blank.png"},
|
||||
--[[{"mcl_chests_ender_chest_top.png", "mcl_chests_ender_chest_bottom.png",
|
||||
"mcl_chests_ender_chest_right.png", "mcl_chests_ender_chest_left.png",
|
||||
|
@ -1011,10 +1028,10 @@ minetest.register_node("mcl_chests:ender_chest_small", {
|
|||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", formspec_ender_chest)
|
||||
create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
|
||||
create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest")
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
|
||||
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.quit then
|
||||
|
@ -1027,16 +1044,6 @@ minetest.register_node("mcl_chests:ender_chest_small", {
|
|||
on_rotate = simple_rotate,
|
||||
})
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Update shulker box formspecs (0.51.0)",
|
||||
name = "mcl_chests:update_formspecs_0_51_0",
|
||||
nodenames = { "group:shulker_box" },
|
||||
action = function(pos, node)
|
||||
minetest.registered_nodes[node.name].on_construct(pos)
|
||||
minetest.log("action", "[mcl_chests] Node formspec updated at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("enderchest", 9*3)
|
||||
|
@ -1129,6 +1136,8 @@ for color, desc in pairs(boxtypes) do
|
|||
end
|
||||
end
|
||||
|
||||
local small_name = "mcl_chests:"..color.."_shulker_box_small"
|
||||
|
||||
minetest.register_node("mcl_chests:"..color.."_shulker_box", {
|
||||
description = desc,
|
||||
_tt_help = S("27 inventory slots") .. "\n" .. S("Can be carried around with its contents"),
|
||||
|
@ -1136,43 +1145,26 @@ for color, desc in pairs(boxtypes) do
|
|||
_doc_items_entry_name = entry_name,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
tiles = {
|
||||
"mcl_chests_"..color.."_shulker_box_top.png", -- top
|
||||
tiles = {mob_texture},
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_chests_shulker.obj",
|
||||
--[["mcl_chests_"..color.."_shulker_box_top.png", -- top
|
||||
"[combine:16x16:-32,-28="..mob_texture, -- bottom
|
||||
"[combine:16x16:0,-36="..mob_texture..":0,-16="..mob_texture, -- side
|
||||
"[combine:16x16:-32,-36="..mob_texture..":-32,-16="..mob_texture, -- side
|
||||
"[combine:16x16:-16,-36="..mob_texture..":-16,-16="..mob_texture, -- side
|
||||
"[combine:16x16:-48,-36="..mob_texture..":-48,-16="..mob_texture, -- side
|
||||
},
|
||||
groups = {handy=1,pickaxey=1, container=3, deco_block=1, dig_by_piston=1, shulker_box=1},
|
||||
"[combine:16x16:-48,-36="..mob_texture..":-48,-16="..mob_texture, -- side]]--
|
||||
groups = {handy=1,pickaxey=1, container=3, deco_block=1, dig_by_piston=1, shulker_box=1, old_shulker_box_node=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
drop = "",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
-- TODO: Make shulker boxes rotatable
|
||||
-- This doesn't work, it just destroys the inventory:
|
||||
-- on_place = minetest.rotate_node,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", formspec_shulker_box(nil))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 9*3)
|
||||
end,
|
||||
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
|
||||
-- Place shulker box as node
|
||||
if minetest.registered_nodes[dropnode.name].buildable_to then
|
||||
minetest.set_node(droppos, {name = stack:get_name(), param2 = minetest.dir_to_facedir(dropdir)})
|
||||
local ninv = minetest.get_inventory({type="node", pos=droppos})
|
||||
local imetadata = stack:get_metadata()
|
||||
local iinv_main = minetest.deserialize(imetadata)
|
||||
ninv:set_list("main", iinv_main)
|
||||
ninv:set_size("main", 9*3)
|
||||
set_shulkerbox_meta(minetest.get_meta(droppos), stack:get_meta())
|
||||
stack:take_item()
|
||||
end
|
||||
return stack
|
||||
local node = minetest.get_node(pos)
|
||||
node.name = small_name
|
||||
minetest.set_node(pos, node)
|
||||
end,
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
local nmeta = minetest.get_meta(pos)
|
||||
|
@ -1193,6 +1185,79 @@ for color, desc in pairs(boxtypes) do
|
|||
return nil
|
||||
end
|
||||
end,
|
||||
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
|
||||
-- Place shulker box as node
|
||||
if minetest.registered_nodes[dropnode.name].buildable_to then
|
||||
minetest.set_node(droppos, {name = small_name, param2 = minetest.dir_to_facedir(dropdir)})
|
||||
local ninv = minetest.get_inventory({type="node", pos=droppos})
|
||||
local imetadata = stack:get_metadata()
|
||||
local iinv_main = minetest.deserialize(imetadata)
|
||||
ninv:set_list("main", iinv_main)
|
||||
ninv:set_size("main", 9*3)
|
||||
set_shulkerbox_meta(minetest.get_meta(droppos), stack:get_meta())
|
||||
stack:take_item()
|
||||
end
|
||||
return stack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node(small_name, {
|
||||
description = desc,
|
||||
_tt_help = S("27 inventory slots") .. "\n" .. S("Can be carried around with its contents"),
|
||||
_doc_items_create_entry = create_entry,
|
||||
_doc_items_entry_name = entry_name,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
drawtype = "nodebox",
|
||||
tiles = {"mcl_chests_blank.png"},
|
||||
_chest_entity_textures = {mob_texture},
|
||||
_chest_entity_sound = "mcl_chests_shulker",
|
||||
_chest_entity_mesh = "mcl_chests_shulker",
|
||||
_chest_entity_animation_type = "shulker",
|
||||
groups = {handy=1,pickaxey=1, container=3, deco_block=1, dig_by_piston=1, shulker_box=1, chest_entity=1, not_in_creative_inventory=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
drop = "",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
-- TODO: Make shulker boxes rotatable
|
||||
-- This doesn't work, it just destroys the inventory:
|
||||
-- on_place = minetest.rotate_node,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", formspec_shulker_box(nil))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 9*3)
|
||||
create_entity(pos, small_name, {mob_texture}, minetest.get_node(pos).param2, false, "mcl_chests_shulker", "mcl_chests_shulker", "shulker")
|
||||
end,
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
local nmeta = minetest.get_meta(pos)
|
||||
local imetadata = itemstack:get_metadata()
|
||||
local iinv_main = minetest.deserialize(imetadata)
|
||||
local ninv = nmeta:get_inventory()
|
||||
ninv:set_list("main", iinv_main)
|
||||
ninv:set_size("main", 9*3)
|
||||
set_shulkerbox_meta(nmeta, itemstack:get_meta())
|
||||
|
||||
if minetest.is_creative_enabled(placer:get_player_name()) then
|
||||
if not ninv:is_empty("main") then
|
||||
return nil
|
||||
else
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
player_chest_open(clicker, pos, small_name, {mob_texture}, node.param2, false, "mcl_chests_shulker", "mcl_chests_shulker", true)
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.quit then
|
||||
player_chest_close(sender)
|
||||
end
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -1238,6 +1303,7 @@ for color, desc in pairs(boxtypes) do
|
|||
|
||||
if mod_doc and not is_canonical then
|
||||
doc.add_entry_alias("nodes", "mcl_chests:"..canonical_shulker_color.."_shulker_box", "nodes", "mcl_chests:"..color.."_shulker_box")
|
||||
doc.add_entry_alias("nodes", "mcl_chests:"..canonical_shulker_color.."_shulker_box_small", "nodes", "mcl_chests:"..color.."_shulker_box_small")
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1282,7 +1348,7 @@ local function select_and_spawn_entity(pos, node)
|
|||
local node_name = node.name
|
||||
local node_def = minetest.registered_nodes[node_name]
|
||||
local double_chest = minetest.get_item_group(node_name, "double_chest") > 0
|
||||
create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh)
|
||||
create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh, node_def._chest_entity_animation_type)
|
||||
end
|
||||
|
||||
minetest.register_lbm({
|
||||
|
@ -1296,7 +1362,7 @@ minetest.register_lbm({
|
|||
minetest.register_lbm({
|
||||
label = "Replace old chest nodes",
|
||||
name = "mcl_chests:replace_old",
|
||||
nodenames = {"mcl_chests:chest", "mcl_chests:trapped_chest", "mcl_chests:trapped_chest_on", "mcl_chests:ender_chest"},
|
||||
nodenames = {"mcl_chests:chest", "mcl_chests:trapped_chest", "mcl_chests:trapped_chest_on", "mcl_chests:ender_chest", "group:old_shulker_box_node"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
local node_name = node.name
|
||||
|
|
Binary file not shown.
|
@ -0,0 +1,159 @@
|
|||
# Blender v2.79 (sub 0) OBJ File: 'shulkerbox2.blend'
|
||||
# www.blender.org
|
||||
mtllib shulkerbox2.mtl
|
||||
o low1_Cube.006
|
||||
v -0.500000 -0.500001 0.500000
|
||||
v -0.500000 0.062499 0.500000
|
||||
v -0.500000 -0.500001 -0.500000
|
||||
v -0.500000 0.062499 -0.500000
|
||||
v 0.500000 -0.500001 0.500000
|
||||
v 0.500000 0.062499 0.500000
|
||||
v 0.500000 -0.500001 -0.500000
|
||||
v 0.500000 0.062499 -0.500000
|
||||
vt 0.250000 0.187500
|
||||
vt -0.000000 0.187500
|
||||
vt -0.000000 0.312500
|
||||
vt 0.250000 0.312500
|
||||
vt 1.000000 0.187500
|
||||
vt 0.750000 0.187500
|
||||
vt 0.750000 0.312500
|
||||
vt 1.000000 0.312500
|
||||
vt 0.500000 0.187500
|
||||
vt 0.500000 0.312500
|
||||
vt 0.750000 0.562500
|
||||
vt 0.750000 0.312500
|
||||
vt 0.500000 0.312500
|
||||
vt 0.500000 0.562500
|
||||
vt 0.500000 0.562500
|
||||
vt 0.250000 0.562500
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
usemtl None
|
||||
s off
|
||||
f 1/1/1 3/2/1 4/3/1 2/4/1
|
||||
f 3/5/2 7/6/2 8/7/2 4/8/2
|
||||
f 7/6/3 5/9/3 6/10/3 8/7/3
|
||||
f 5/9/4 1/1/4 2/4/4 6/10/4
|
||||
f 3/11/5 1/12/5 5/13/5 7/14/5
|
||||
f 8/15/6 6/10/6 2/4/6 4/16/6
|
||||
o top1_Cube.005
|
||||
v -0.500313 -0.220552 0.500313
|
||||
v -0.500313 0.530073 0.500313
|
||||
v -0.500313 -0.220552 -0.500313
|
||||
v -0.500313 0.530073 -0.500313
|
||||
v 0.500313 -0.220552 0.500313
|
||||
v 0.500313 0.530073 0.500313
|
||||
v 0.500313 -0.220552 -0.500313
|
||||
v 0.500313 0.530073 -0.500313
|
||||
vt 0.250000 0.562500
|
||||
vt -0.000000 0.562500
|
||||
vt -0.000000 0.750000
|
||||
vt 0.250000 0.750000
|
||||
vt 1.000000 0.562500
|
||||
vt 0.750000 0.562500
|
||||
vt 0.750000 0.750000
|
||||
vt 1.000000 0.750000
|
||||
vt 0.500000 0.562500
|
||||
vt 0.500000 0.750000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.500000 1.000000
|
||||
vt 0.500000 1.000000
|
||||
vt 0.250000 1.000000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
usemtl None
|
||||
s off
|
||||
f 9/17/7 11/18/7 12/19/7 10/20/7
|
||||
f 11/21/8 15/22/8 16/23/8 12/24/8
|
||||
f 15/22/9 13/25/9 14/26/9 16/23/9
|
||||
f 13/25/10 9/17/10 10/20/10 14/26/10
|
||||
f 11/27/11 9/28/11 13/29/11 15/30/11
|
||||
f 16/31/12 14/26/12 10/20/12 12/32/12
|
||||
o top2_Cube.002
|
||||
v -0.500247 -0.220392 0.500247
|
||||
v -0.500247 0.530234 0.500247
|
||||
v -0.500247 -0.220392 -0.500378
|
||||
v -0.500247 0.530234 -0.500378
|
||||
v 0.500378 -0.220392 0.500247
|
||||
v 0.500378 0.530234 0.500247
|
||||
v 0.500378 -0.220392 -0.500378
|
||||
v 0.500378 0.530234 -0.500378
|
||||
vt 0.250000 0.562500
|
||||
vt 0.250000 0.750000
|
||||
vt -0.000000 0.750000
|
||||
vt -0.000000 0.562500
|
||||
vt 1.000000 0.562500
|
||||
vt 1.000000 0.750000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 0.562500
|
||||
vt 0.500000 0.750000
|
||||
vt 0.500000 0.562500
|
||||
vt 0.750000 1.000000
|
||||
vt 0.500000 1.000000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.500000 1.000000
|
||||
vt 0.250000 1.000000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl None
|
||||
s off
|
||||
f 17/33/13 18/34/13 20/35/13 19/36/13
|
||||
f 19/37/14 20/38/14 24/39/14 23/40/14
|
||||
f 23/40/15 24/39/15 22/41/15 21/42/15
|
||||
f 21/42/16 22/41/16 18/34/16 17/33/16
|
||||
f 19/43/17 23/44/17 21/45/17 17/46/17
|
||||
f 24/47/18 20/48/18 18/34/18 22/41/18
|
||||
o low2_Cube.001
|
||||
v -0.499935 -0.499936 0.499935
|
||||
v -0.499935 0.062565 0.499935
|
||||
v -0.499935 -0.499936 -0.500066
|
||||
v -0.499935 0.062565 -0.500066
|
||||
v 0.500066 -0.499936 0.499935
|
||||
v 0.500066 0.062565 0.499935
|
||||
v 0.500066 -0.499936 -0.500066
|
||||
v 0.500066 0.062565 -0.500066
|
||||
vt 0.250000 0.187500
|
||||
vt 0.250000 0.312500
|
||||
vt -0.000000 0.312500
|
||||
vt -0.000000 0.187500
|
||||
vt 1.000000 0.187500
|
||||
vt 1.000000 0.312500
|
||||
vt 0.750000 0.312500
|
||||
vt 0.750000 0.187500
|
||||
vt 0.500000 0.312500
|
||||
vt 0.500000 0.187500
|
||||
vt 0.750000 0.562500
|
||||
vt 0.500000 0.562500
|
||||
vt 0.500000 0.312500
|
||||
vt 0.750000 0.312500
|
||||
vt 0.500000 0.562500
|
||||
vt 0.250000 0.562500
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl None
|
||||
s off
|
||||
f 25/49/19 26/50/19 28/51/19 27/52/19
|
||||
f 27/53/20 28/54/20 32/55/20 31/56/20
|
||||
f 31/56/21 32/55/21 30/57/21 29/58/21
|
||||
f 29/58/22 30/57/22 26/50/22 25/49/22
|
||||
f 27/59/23 31/60/23 29/61/23 25/62/23
|
||||
f 32/63/24 28/64/24 26/50/24 30/57/24
|
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Reference in New Issue