Ghast: align attributes with mc
Ghast should spawn much more rarely than they currently do I set the value to 1/4th of the original value before 72000 was set as an attempt to lower spawn rates, it actually increased them. Align View distance, sound distance and shot interval with mc wiki. https://minecraft.fandom.com/wiki/Ghast Align fireball velocity with mc issue tracker https://bugs.mojang.com/browse/MC-238286patch_skins
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a764818e13
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@ -33,7 +33,7 @@ mcl_mobs.register_mob("mobs_mc:ghast", {
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death = "mobs_mc_zombie_death",
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death = "mobs_mc_zombie_death",
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attack = "mobs_fireball",
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attack = "mobs_fireball",
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random = "mobs_eerie",
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random = "mobs_eerie",
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distance = 16,
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distance = 80,
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-- TODO: damage
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-- TODO: damage
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-- TODO: better death
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-- TODO: better death
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},
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},
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@ -50,10 +50,10 @@ mcl_mobs.register_mob("mobs_mc:ghast", {
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run_start = 0, run_end = 40,
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run_start = 0, run_end = 40,
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},
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},
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fall_damage = 0,
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fall_damage = 0,
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view_range = 100,
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view_range = 64,
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attack_type = "dogshoot",
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attack_type = "dogshoot",
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arrow = "mobs_mc:fireball",
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arrow = "mobs_mc:fireball",
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shoot_interval = 3.5,
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shoot_interval = 3,
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shoot_offset = -5,
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shoot_offset = -5,
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dogshoot_switch = 1,
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dogshoot_switch = 1,
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dogshoot_count_max =1,
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dogshoot_count_max =1,
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@ -107,7 +107,7 @@ mcl_mobs.register_arrow("mobs_mc:fireball", {
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visual = "sprite",
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visual = "sprite",
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visual_size = {x = 1, y = 1},
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visual_size = {x = 1, y = 1},
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textures = {"mcl_fire_fire_charge.png"},
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textures = {"mcl_fire_fire_charge.png"},
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velocity = 15,
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velocity = 5,
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collisionbox = {-.5, -.5, -.5, .5, .5, .5},
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collisionbox = {-.5, -.5, -.5, .5, .5, .5},
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_is_fireball = true,
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_is_fireball = true,
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