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Spawn melons in jungles

objects
Wuzzy 2017-03-15 05:36:11 +01:00
parent 1bfa8798ae
commit 5e2b4f4dc0
1 changed files with 24 additions and 2 deletions

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@ -725,9 +725,9 @@ local function register_mgv6_decorations()
minetest.register_decoration({ minetest.register_decoration({
deco_type = "simple", deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"}, place_on = {"mcl_core:dirt_with_grass"},
sidelen = 666, sidelen = 16,
noise_params = { noise_params = {
offset = -0.005, offset = -0.007,
scale = 0.00666, scale = 0.00666,
spread = {x = 250, y = 250, z = 250}, spread = {x = 250, y = 250, z = 250},
seed = 666, seed = 666,
@ -739,6 +739,28 @@ local function register_mgv6_decorations()
decoration = "mcl_farming:pumpkin_face", decoration = "mcl_farming:pumpkin_face",
}) })
-- Melon
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.002,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
-- Small trick to make sure melon spawn in jungles
spawn_by = { "mcl_core:jungletree", "mcl_flowers:fern" },
num_spawn_by = 1,
y_min = 1,
y_max = 40,
decoration = "mcl_farming:melon",
})
end end
minetest.register_on_generated(function(minp, maxp, seed) minetest.register_on_generated(function(minp, maxp, seed)