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Add tile drops setting

objects
Wuzzy 2017-06-09 14:05:58 +02:00
parent bc04767529
commit 5d5743939f
3 changed files with 9 additions and 2 deletions

View File

@ -139,7 +139,7 @@ minetest.register_globalstep(function(dtime)
end) end)
function minetest.handle_node_drops(pos, drops, digger) function minetest.handle_node_drops(pos, drops, digger)
if minetest.setting_getbool("creative_mode") then if minetest.setting_getbool("creative_mode") or minetest.setting_getbool("mcl_do_tile_drops") == false then
return return
end end
for _,item in ipairs(drops) do for _,item in ipairs(drops) do

View File

@ -1,8 +1,9 @@
# This file contains settings of MineClone 2that can be changed in # This file contains settings of MineClone 2that can be changed in
# minetest.conf # minetest.conf
# In creative mode players are able to dig all kind of blocks # In creative mode, players are able to dig all kind of blocks
# instantly, and have access to unlimited resources. # instantly, and have access to unlimited resources.
# Items are not used up, and blocks do not drop.
# Some of the functionality is only available if this setting is present # Some of the functionality is only available if this setting is present
# at startup. # at startup.
creative_mode (Creative mode) bool false creative_mode (Creative mode) bool false
@ -16,6 +17,10 @@ enable_fire (Fire) bool true
# Enable flame sound. # Enable flame sound.
flame_sound (Flame sound) bool true flame_sound (Flame sound) bool true
# If enabled, breaking blocks will cause them to drop as item.
# Note that blocks never have drops when in Creative Mode.
mcl_do_tile_drops (Blocks have drops) bool true
# Normally, players drop all their items when they die. Enable this # Normally, players drop all their items when they die. Enable this
# setting, so players always keep their inventory on death. # setting, so players always keep their inventory on death.
mcl_keep_inventory_on_death (Keep inventory on death) bool false mcl_keep_inventory_on_death (Keep inventory on death) bool false
@ -25,6 +30,7 @@ mcl_show_death_messages (Show death messages) bool true
# If enabled, only peaceful mobs will appear naturally. This does not # If enabled, only peaceful mobs will appear naturally. This does not
# affect monster spawners. # affect monster spawners.
# This setting is only read at startup.
only_peaceful_mobs (Spawn only peaceful mobs) bool false only_peaceful_mobs (Spawn only peaceful mobs) bool false
# If enabled, players respawn at the bed they last lay on instead of normal # If enabled, players respawn at the bed they last lay on instead of normal
@ -33,5 +39,6 @@ only_peaceful_mobs (Spawn only peaceful mobs) bool false
enable_bed_respawn (Respawn at bed) bool true enable_bed_respawn (Respawn at bed) bool true
# If enabled, the night can be skipped if all players are in bed. # If enabled, the night can be skipped if all players are in bed.
# This setting is only read at startup.
enable_bed_night_skip (Skip night when sleeping) bool true enable_bed_night_skip (Skip night when sleeping) bool true

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texture_conversions.odt.ods Normal file

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