Disabled grass path making when sneaking
parent
fa1d8dfc47
commit
5b1deedaf0
|
@ -171,7 +171,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
|
|||
end
|
||||
|
||||
-- Remove grass paths
|
||||
if (minetest.get_item_group(node.name, "path_remove_possible") == 1) and placer:get_player_control().sneak == true then
|
||||
if (minetest.get_item_group(node.name, "path_remove_possible") == 1) and placer:get_player_control().sneak then
|
||||
local above = table.copy(pointed_thing.under)
|
||||
above.y = above.y + 1
|
||||
if minetest.get_node(above).name == "air" then
|
||||
|
@ -194,7 +194,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
|
|||
end
|
||||
|
||||
-- Make grass paths
|
||||
if (minetest.get_item_group(node.name, "path_creation_possible") == 1) then
|
||||
if (minetest.get_item_group(node.name, "path_creation_possible") == 1) and not placer:get_player_control().sneak then
|
||||
local above = table.copy(pointed_thing.under)
|
||||
above.y = above.y + 1
|
||||
if minetest.get_node(above).name == "air" then
|
||||
|
|
Loading…
Reference in New Issue