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Don't show bed msg if player respawns w/o bed

objects
Wuzzy 2019-02-07 19:54:12 +01:00
parent cfdcd63f3c
commit 5897d07435
1 changed files with 9 additions and 4 deletions

View File

@ -2,21 +2,26 @@ mcl_spawn = {}
-- Returns current spawn position of player.
-- If player is nil or not a player, the default spawn point is returned.
-- The second return value is true if spawn point is player-chosen,
-- false otherwise.
mcl_spawn.get_spawn_pos = function(player)
local spawn
local spawn, custom_spawn
if player ~= nil and player:is_player() then
spawn = minetest.string_to_pos(player:get_attribute("mcl_beds:spawn"))
custom_spawn = true
end
if not spawn or spawn == "" then
spawn = minetest.setting_get_pos("static_spawnpoint")
custom_spawn = false
end
if not spawn then
spawn = { x=0, y=0, z=0 }
if mg_name == "flat" then
spawn.y = mcl_vars.mg_bedrock_overworld_max + 5
end
custom_spawn = false
end
return spawn
return spawn, custom_spawn
end
-- Sets the player's spawn position to pos.
@ -31,8 +36,8 @@ end
-- Respawn player at specified respawn position
minetest.register_on_respawnplayer(function(player)
local pos = mcl_spawn.get_spawn_pos(player)
if pos then
local pos, custom_spawn = mcl_spawn.get_spawn_pos(player)
if custom_spawn then
-- Check if bed is still there
-- and the spawning position is free of solid or damaging blocks.
local node_bed = minetest.get_node(pos)