Don't drop items when digging in Creative Mode
parent
e36486f980
commit
5834224af5
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@ -127,9 +127,8 @@ minetest.register_globalstep(function(dtime)
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end)
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end)
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function minetest.handle_node_drops(pos, drops, digger)
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function minetest.handle_node_drops(pos, drops, digger)
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local inv
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if minetest.setting_getbool("creative_mode") then
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if minetest.setting_getbool("creative_mode") and digger and digger:is_player() then
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return
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inv = digger:get_inventory()
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end
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end
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for _,item in ipairs(drops) do
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for _,item in ipairs(drops) do
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local count, name
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local count, name
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@ -140,22 +139,20 @@ function minetest.handle_node_drops(pos, drops, digger)
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count = item:get_count()
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count = item:get_count()
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name = item:get_name()
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name = item:get_name()
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end
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end
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if not inv or not inv:contains_item("main", ItemStack(name)) then
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for i=1,count do
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for i=1,count do
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local obj = minetest.add_item(pos, name)
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local obj = minetest.add_item(pos, name)
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if obj ~= nil then
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if obj ~= nil then
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obj:get_luaentity().collect = true
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obj:get_luaentity().collect = true
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local x = math.random(1, 5)
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local x = math.random(1, 5)
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if math.random(1,2) == 1 then
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if math.random(1,2) == 1 then
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x = -x
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x = -x
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end
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local z = math.random(1, 5)
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if math.random(1,2) == 1 then
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z = -z
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end
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obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
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obj:get_luaentity().age = 0.6
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end
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end
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local z = math.random(1, 5)
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if math.random(1,2) == 1 then
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z = -z
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end
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obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
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obj:get_luaentity().age = 0.6
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end
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end
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end
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end
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end
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end
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